Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.
I am extremely frustrated with my enemy recruiting compositions where the majority of the army consists of special and rare units. It does not make the game more difficult, it makes it dysfunctional. I don't want to play against Dark Elves if they are going to bring 5 war hydras. Do not get me wrong. I could easily bring five star dragons, five dragon princes and stack the rest of my force with phoenix guard. This is not about difficulty. I want there to be some sort of common sense in this game, I want rare and special units to be just that. Rare and special. It ruins my immersion. If I wanted to see 10 monsters fighting 10 other monsters I would buy a game with that content. The promise of total war is the experience of proper battlefield action between nations, and all of its games fail to provide this promise. Warhammer more so than the others. Weird, unrealistic enemy armies is outright misleading game sale.
I have been using Helljumper's AI recruitment. But even that fails to provide balance sufficiently in the late came.
It is not to say some or even most of the players do not enjoy a gameplay where rare units are commonplace. However the game should give us the option to play realistically. I do not believe that this is hard to achieve. I do not think this would make the game too easy either, as any seasoned total war player would know, the game is easy as it is no matter how hard you rig it against the player. Difficulty is not why I play total war; I play for campaign and battlefield immersion.