I enjoy this game but I've always leaned towards the competitive part of games. It's just way more satisfying beating a human opponent than the AI. I used to play Starcraft 2 a lot, but I want to branch out into other games. SC2 is more designed/balanced for multiplayer and it seems to more heavily reward skill in-game, whereas TW:W seems to reward raw game knowledge more than any decisions made in real time. I feel like the outcome of the battle is mostly decided before it's started, depending on who brings what.
That's kind of a bummer to me, because mastering mechanics appeals to me a lot more than just learning every little thing about every unit in the game. I would love to be proved wrong about this. Can anyone provide an example of an army beating a vastly superior army?