So I noticed that Thorgrim and Grombrindal have their campaigns marked "Easy" on the selection screen.
CA, please change it to "Very Hard", because they are one of the hardest campaigns in the game.
Or, you know, tone the Greenskins down a little bit early on. Just a little bit, so winning becomes somewhat possible.
Thanks
Comments
- Spam
- Abuse
- Report
0 · LikeYou want to build structures and unlock/use abilities that boost growth, as Dwarf growth rates are are among the lowest in the entire game. Like Ol_Nessie said, you want to build tall rather than wide. But you should focus on growth.
Also, learn how to use gun lines properly. Once you understand how you need to space your ranged units, deploy them and learn to exploit their arcs/line of fire, thunderers become one of the most cost-effective units in campaign. They can wreck almost everything from infantry lines to massive monsters.
Alternatively you can focus on just producing quarrelers. Have entire stacks full of them. The dwarf tech tree has a lot of unlocks that focus on boosting their missile damage, ammo count and so on. They can handle themselves well in melee combat so they're not very micro intensive.
I hope that helps.
- Spam
- Abuse
- Report
1 · 1Like- Spam
- Abuse
- Report
1 · 1LikeI was lucky and played a campaign when it was at peak hardness. It was a puzzle that took a while to solve. Great campaign.
Just consolidate your province, build walls, then take the gold mine capital above you. A basic Dwarf settlement with walls can easily defend itself from a 20 stack of greenies. Especially if you hire a lord the turn prior. That's the traditional strategy. If you're having trouble turning the difficulty down is an option.
- Spam
- Abuse
- Report
0 · Like"I disapprove of what you say, but I will defend to the death your right to say it." Evelyn Beatrice Hall
- Spam
- Abuse
- Report
0 · LikeThat said, I really struggeled during my first attempts with dwarfs in game one because their battle style was so different from VC and Orks.
You aren't in a hurry with dwarfs, you don't need to expand. Just get the unit upgrades first if you struggle with battles if not go full economy.
Scout with heroes to get good standing with other order factions and trade once you get the port.
To beat Orks you just need enough crossbows to kill them with a belt of melees around and maybe artillery to pull them, you basically only have to set them up in a defensive formation and than watch to Orcs die when they close in.
- Spam
- Abuse
- Report
0 · Like- Spam
- Abuse
- Report
0 · LikeGreat starting position, one of the strongest economies of all factions (top 3 I'd guess) and superb early game units like quarellers.
If you're playing as Grombrindal it becomes very easy, as his extra buffs are extremly strong.
- Spam
- Abuse
- Report
0 · Like- Spam
- Abuse
- Report
0 · LikeThey are very save where they start with only orks as early thread, have one of the stronges economy and the strongest tech tree and the best defensive units and artillery.
They are easy once you know how to deal with the early thread and that doesn't change with balancing which only changes the point where you can steam roll by a couple of turns.
- Spam
- Abuse
- Report
0 · Like- Spam
- Abuse
- Report
1 · 1Like- Spam
- Abuse
- Report
1 · 1Like- Spam
- Abuse
- Report
1 · 1LikeFrom memory dwarves can get two stacks just from the first home settlement very quickly
- Spam
- Abuse
- Report
0 · Like- Spam
- Abuse
- Report
0 · LikeIt's easier now, but there's still the threat of Orc armies appearing out of nowhere like an RKO. And Grimgor utterly murders Dwarfs. Dwarfs just can't hang with Grimgor.
Mid to late game Dwarfs are very powerful but early game with 1 province they're under perpetual threat.
- Spam
- Abuse
- Report
0 · LikeIf you're losing as Dwarfs you're doing something terribly wrong. You should be able to walk all over the local Greenskins, and then rock a very good economy that lets you basically just snowball the rest of the campaign.
The only way Dwarfs are ever "hard" are if you get caught with your army far away or chasing that silly quest or dreams of Gunbad before you have your silver road defenses sorted and suddenly get mobbed by like 4 stacks of Greenskins without time to get back down there. And that's not even any kind of campaign difficulty... that's just personal impatience.
If you want a Dwarf campaign that can actually present some challenge, play Belegar. Now that he's got Ikit and Vampirates to worry about that +50% upkeep actually hurts.
- Spam
- Abuse
- Report
1 · 1LikeIf you’re struggling pick Grombrindal and make sure to take his Grimnir Ancestor buff. You can then have a stack full of cheap Miners that can slaughter anything in the early game. This makes it easier to afford to construct buildings and build more armies earlier while Grombrindal and his army is hard as nails.
If you wanted to feel real pain the Belegar’s Clan Angrund campaign was delicious before the Prophet and the Warlock. Greenskins of all kinds (not least of all Skarsnik!) running rampant and roughshod over the Dwarfs in the Badlands and World’s Edge Mountains and then coming for you, Sartosa taking over Tilea and the Border Princes to present you with corruption problems as well as their own attacks and even the Vampire Counts meddling. Now that campaign was absolutely a difficult one.
Favourite campaigns: Clan Angrund, Followers of Nagash and the new Huntsmarshall’s Expedition
- Spam
- Abuse
- Report
0 · Like- Spam
- Abuse
- Report
0 · LikeUNLEASH THE EVERCHARIOT
- Spam
- Abuse
- Report
1 · 1Like