One! - If the AI is trying to starve me out, I should be given a chance to sally forth before I take attrition, just as they are. Whether you have to design a pop-up choice when they attack you that is "wait" or "sally forth" in the mid turn section, i dont care. give players a 1 turn boost to supplies, so that we at least have an option to sally forth at full strength. many times will i be attacked, and it is hopeless. But I know that i can fight a tough battle, and cause casualties, giving my nearby reinforcements a chance to fight an easier battle. or maybe my garrison force CAN win a battle you see me losing. I just want a chance before you force me to take a whole unit plus worths of attrition, to fight my foes. ok that is complaint one. NEXT. If an enemy army is force marched, why can they retreat? I should be able to kill them. If I cant fight in a forced march mode, the enemy shouldnt be able to retreat from a forced march mode. It is BS. It is unfair to force people into a nonstop chase mode where they have to follow an enemy or raise an army in a whack spot to try and kill a rogue army they already jacked up.Obviously I cant catch them due to their BS campaign movement, so they just run run run every turn. But My army cant afford to be away from the front line. The AI already has mega economy buffs. please work some fixes in. AI doesnt need to cheat in normal mode. let it bbe dumb then implement cheats in hard and legendary.