* Has only +264 more health than supposedly fragile Elf lords and totally human Empire Generals despite having the same Toughness as Dwarfs on TT. Unhealable as well. (Also valid for Azhag on foot)
* Only has 70 armor, which is same as some sniper rats.
* Has a huge shield, blocks only %35 of the shots from front. (oi boss just ditch that useless shield and grab a 'uge weapon?)
* His HP on Warboar is barely higher than e.g. a human general on horse. One would expect a Warboar riding Orc to be much more tougher than a human on a horse, especially when judging by both TT and lore. Hell even real life boars are extremely tough that hunters require special bullets with high penetration to kill them.
He doesn't seem like the biggest and baddest orc at all. Easy to kill, not really intimidating in combat. Going toe to toe with a
totally human Empire General in a duel (both foot) also confirms this. It seems more like that the Warboss has the stats of an Orc Big boss
hero right now. As you know Greenskins are very reliant on their leadership, and if i was an Orc Boy i would never follow this weakling

Is he forgotten and became one of the many victims of power creep? Or is he totally fine and i'm talking Doombullshit? His pickrate seems to be very low too.
Raise the price if need be, but #makewarbossgreatagain
Note: Wyvern mount is not included in this criticism observation, since any flying mount automatically skyrockets the impact of lords by design.
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4 · 4Like- Spam
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1 · 1LikeTop #3 Leaderboard on Warhammer Totalwar.
Unit stats compare courtesy of Seal62 https://total-war-unit-compare.herokuapp.com/
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0 · LikeTop #3 Leaderboard on Warhammer Totalwar.
Unit stats compare courtesy of Seal62 https://total-war-unit-compare.herokuapp.com/
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0 · Like1100g Alarielle vs 1200g Orc Warboss (no items or abilities)
1100g Alarielle vs 850g Paladin (no items or abilities)
1100g Alarielle vs 950g General of the Empire (on DEFAULT horse, otherwise with barding it is even more 1-sided)
Granted, her true cost isn't 1100g since her default cost of 600g includes the fact that you'll likely bring spells on her... still, the fact that she's some sort of melee beast is simply false.
Tic Tac Toe is a dead even fight, probably RNG plays a big role here as well. Even so, FLC lords are generally a bit underpowered (not a hard rule, but you can see this trend), and also Tic Tac Toe relies a lot on his abilities to win fights. 900g vs 1100g. I'm also not sure the AI got the CB off, while in a battle vs a player you will realistically always get it.
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3 · 3LikeHow does Alarielle do against an Orc Warboss on a Wyvern & General of the Empire on a Pegasus?
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1 · 1LikeOn topic though i do feel orc warboss needs help and there should be a black orc warboss thats immune to psychology.
Give Grimgor and Orc Warboss around +400 HP would be a nice start.
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0 · LikeI'd assume vs Wyvern lord it's not even a close fight. vs General of Empire on a Pegasus, well I'd assume it's roughly Paladin type of performance? I just tested 4 that I found representative.
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0 · LikeAnd besides that, comparing how flyers compare to each other in the air is a lot more relevant in this case because Alarielle has access to land mounts. If it was testing for Morathi I could maybe understand it, but here it seems like a very odd decision especially when the comment it responds to specifies flyers.
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1 · 1LikeAlso, you have to consider the fact that Alarielle doesn't truly cost 1100g on her Eagle, probably a bit less since mage lords are a bit overpriced if you pick them only for the stats.
Anyway, back on topic, the Orc Warboss seems a bit overpriced for 1200g on Boar.
I was thinking, what if Orc Warboss had an anti-magic item? So that GS could solve those 2-3 matchups where your lord gets SL’d to death (VC, Chaos...).
Something like 200g, +66% magic resistance for himself only.
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2 · 2LikeIt's strange, because Azagh is a spellcaster and provides some additional utility, the Orc Waaaghboss doesn't bring anything interesting to the table. The way I see it, is that there is rarely a reason to bring the Orc Waaaghboss at all.
Let's say you want to use a Night Goblin Shaman or Orc Shaman as your main spellcaster. It's still questionable if the Orc Waaaghboss would be a good choice in this case, because you can simply bring Azagh for the same cost instead and pick a cheap and really useful spell such as Spirit Leech on top of that.
The Orc Waaaghboss either needs to be cheaper or needs an interesting ability or needs to be a better fighter.
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0 · LikeIf these issues should be solved (which is debatable - I like seeing LLs on the field personally) it should be across factions, rather than in piecemeal fashion.
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2 · 2LikeI just pointed out there are faction with garbage fighting generic Lords, and Orcs arr not an exeptions here.
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1 · 1LikePutting Warboss on Wyvern is bad to because Azgag is so much better.
The only possible use for this guy is on boar because there are no other melee greenskin lords on horse (boar).
But I much prefer the night gobbo on squig for much more utility, lower cost and more survivability (because of the much better speed + tormentor sword + spite of da bad moon that can make you invulnerable to missile from front and let you take the charge of large things from the front like a champ.
I guess with the orc boss you can try something like warboss on boar + orc shaman on boar with ere we go + 2-4 boar boyz (savage and or big uns) for some kind of surprising alpha strike on a flank.
Actually, I will try that today in a few QBs just for Lolz but I don't think it's very competitive.
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0 · LikeHowever, its true that he doesnt bring anything special to pick him over any other lord. Maybe giving him access to stand your ground opens a bit of room to pick him.
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0 · Liketop-tier lord = hybrid
Below it is a pure caster, a bowman, a tanker, an assassin (ranged)/assassin (melee).
I think that it is meaningless to say tier with the others because various types are used in various ways.
However, I think that it is the most difficult to use, and it is bad what strong only it self in the melee assassin type lords.
For HE, for example, most hard to see lord would be Tyrion.
It's not that he's got a bad stats. Failure to ride the dragon is only a secondary issues.
The biggest problem is that his items do not contribute much to HE's business. (There are many ways to solve vs SEM, but now i say only for items.)
I will explain why I make this claim against other races.
Let's look at LZ.
Assassin (melee) Lord are Kroq-gar / old blood saurus. Recently, the trend is to use more Old blood saurus than Kroq-gar.
The effect of god-hand eating nerf, but I think the item that old blood saurus has it cause this state.
In this case, the legendary lord and the general lord is reversed pick rate when i think.
And let's look at DE.
The dread-lord (cross-bow) is a good lord. You can shoot an arrow, and the item also has a range shot enhancement effect.
Here we can see that even if he does not have the skills as good as the WE lady, the lord who can shoot the bow will not be at least thrown away.
Good evidence.
The following is Tomb-king.
The general has debuffs item. However, it is not very good, it is rarely used.
Let's look at the Empire now.
Boris = King of survival, Area debuff
Arch-lector = ?(but cheap),Area buff
Karl = Assasin(melee),Area buff
Volk = King of Survival, Area Buff
? = Sucks
Yes, the general lord and his item who only strengthens himself. so it abandoned.
oh, It is difficult to write, so cut and organize here.
to sum it up
Except for the bowman, Caster, Survivors
Only melee [Assassin] is right to give radius buffs or debuffs, i mean area buff like other useful lords.
It does not matter whether it is a skill or an item. also lord's price is adjusted according to the item price.
Of course, it should be modified to the extent that it is not stronger than the legendary lords.
After I finish writing, the GS legend lords worries about it, but maybe it'll be fine because both avatars WAAAAAGHHH system favored or give him more poooweeer.
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1 · 1Likelegendary lords should be more powerful than generic lords and bring something unique to the table (they become legendary/well -known for a reason). But, they should also cost more and their cost-efficiency should be the same as the generic lords. To be honest, I would even argue that paying something like 5% premium for having access to something unique (like death magic for GS) would be a good idea. What I mean is it would be OK for me if Azhag cost 5% more than he should if he were the same cost efficiency as all other generic lords.
Heck we could even have legendary lords which are worse than regular lords but cheaper. As long as cost efficiency is the same.
otherwise, there is no reason to pick generic lord over legendary ones. I think all units should be equally viable in general (not in specific match ups were some units/combos will be better than others)
I have the same philosophy for ROR. They should be more powerful and unique compared to generic unit, but should not be more cost efficient, as that would mean auto-pick vs generic unit.
Here is an examples of ROR that is auto-pick vs generic unit
Night goblin squig hoppers ROR. They cost only 100g more (15% more) than generic unit, but have 9 chevrons plus 25% missile resist. No point in ever taking generic unit if you want a night goblin squiq hopper
This should never be the case. Either night goblins squig hoppers are too expensive or generic is too cheap (or a little bit of both)
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1 · 1LikeThat is why the rate of usage of Alarielle on Eagle was too high.
Orc Warboss melee was equivalent for the cost to General of the Empire in those tests.
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0 · LikeYou cant buff units in vacuum.
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1 · 1LikeAnyway, totally off topic.
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