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What's moddable?

blackraineblackraine Registered Users Posts: 2
Three questions:

What sorts of things can, and can't, be modded in each game (particularly Total War Warhammer II, but it would be interesting to build a list for other games as well)?

What sorts of modding resources, and communities, do people use to find out more about the process of creating a new mod?

What sorts of large scale mod projects (I'm thinking the equivalent of Skyblivion and other full-game overhauls) are being pursued?



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