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I noticed this bug in my multiplayer game, that there is a bug where you can easily capture a gate by teleporting units trough any gate, thus capturing the gate and allowing your units to go trough.
This is done by attacking the gate with multiple cavalry units. Then you have to wait for them to damage the gate and "pile in". After that if you command you units to dismount. Part of the dismounted units will teleport to the other side of the gate (I'm guessing it's because they don't have space to go anywhere else) and so they will start capturing the gate.
This issue is really easy to replicate on any city siege map.
1. Have 5-6 Cavalry units. 2. Order the units to attack the gate 3. Wait for the units to start damaging the gate and "pile in". 4. Order your units to dismount. 5. The units should now be teleported to the other side of the gate and the capturing should begin.