At the end I would love to see following Chaos factions. I think this is the best way to satisfy the most of us and to deliver what the different groups want. It even brings the most possible diverse factions, with different playstyles, goals and replayability. BM
DoC undivided NEW
4 seperate HoC monogods NEW:
Those 4 HoC have only god aligned units but from BM (very less), WoC and DoC.
DoC monos were never be an option, because the roster is too small and what would be Khorne tier 1? For Khorne HoC it would be easy: Khorne marauders.
Host of Chaos from Tamurkhan book:
This 7 factions are needed from the Start of game 3. Because the rivalry between the gods is necessary too, to improve the campaigns for all factions from the start.
How this can workPlayable as Core
would be only DoC undivided (beside that Ogres, CD and a human faction).
HoC Monos would be very barebone from the game 3 start and only AI factions and will need at first a lot of undivided units as placeholders.
HoC monos would be unlocked for the player with DLC, most fitting a rivalry Campaign Pack, 4 LL, 2 each faction and a lot of units, some of them will be respective unlocked for WoC undivided, DoC undivided & BM (see examples below).
To realise this amount of factions and a proper playable DoC undivided the best option seems to be N'kari and Be lakor as LL from the start. And we need one generic lord for each god, best way here, 2 greater demons, 2 lesser demons. Sarthorael has the model of a generic Lord of change, so here is the one for tzeentch. Nice would be flying animation rework for him and Malagor. So with N'kari CA has the skelet and animstion for keeper of secrets (hope the generic would be visually highly diverse to N'kari), slaanesh generic lord check. So Khorne and Nurgle get lower demon generic lords from the start (bloodletter and plaguebearer).
Would be nice if CA takes a little more charlemagne frim the start and give us more beside those 2 from the start, for example U' zuhl skulltaker and Epedemius for AI and as later FLC lord, so they need only model and campaign/skills can wsit till FLC. But in this case every Faction would have a named boss.
Faction diversity and abilities
Its important to all these factions a roster which is diverse enough, different playstyles, weaknesses and goals. I think some of you have better knowledge of this, imo it would be the following.WoC undivided
would have no access to demons and not the highest special god aligned bonusses. Tanky very diverse roster.DoC undivided
has specialised very low number units, less tier 1 units and would have great problems and attrition in uncorrupted regions, HoC monos
has access to god aligned units from WoC, BM and DoC so the roster is very diverse and they have access to demons (access is harder than for DoC undivided) but have highest god specific bonusses and weaknesses.Khorne HoC:
low number units hard hitters, high armour, no range except hellcannon, no real magicSlaanesh HoC:
hit and run, very fast, hard hitters, less armour and hp, the least flyers of chaosTzeentch HoC:
supreme magic, very diverse, low hp, the most ranged units of all ChaosNurgle HoC:
very tanky, slow, regeneration, deseases/poison, no range
Possible Mono DLC
Khorne vs Slaanesh HoC
Skarbrand and Valkia the bloody vs The Masque and Azazel
New greater demon lord for Khorne and lesser for Slaanesh
Possible Units for Khorne
Shared between HoC and DoC undivided:
Bloodletter on Juggernaught
Shared between HoC and WoC undivided:
Chaos knights on juggernaughts? Because some monogod variants shouldnt be shared with WoC undivided like Khorne marauders.
But juggernaught as Khorne Lord mount.
Shared between HoC and BM undivided:
Khornegors and Ghorgon
And so on...
Tzeentch vs Nurgle
The changeling and Vilitich the curseling vs
Ku'gath Plaguefather and Tamurkhan
Later Engrimm van Horstmann FLC
Choose your LL
With a hopefully Rework of how you choose your LL in menu, (at first choose faction, after that the LL) some of the Demon LL could work for DoC undivided and HoC monos.
In this case you can choose Sigvald as WoC undivided or as HoC Slaanesh (AI Sigvald is the latter). After releasing of Slaanesh DLC N'kari is availlable for HoC Slaanesh too.
This would give WoC undivided under Archaon and Kholek a totally different campaign, playstyles and goals compared to DoC undivided with Be lakor or HoC Slaanesh with Sigvald and N'kari. I think the AI DoC undivided should be led everytime by Be lakor, only the player can choose god aligned Demon LL for DoC undivided.
If you choose Kairos or van Horstmann as HoC Tzeentch LL will give you different buffs and bonus to different units. Kairos is more focused on Demons, Horstmann on beasts and "mortals".