I did make a thread about this a year or so ago I think, and to clarify I mean after the game 1 reworks are completed (as BM and WoC will likely be reworked in game 3).
But to the point, there are a lot of disparities between LLs when it comes to faction mechanics, and this is not even necessarily a game1/2 divide, often this is a divide between Base LLs and ones added in DLC and FLC. The perfect example of this is the Skaven, take Ikkit Claw with his workshop and nukes, then compare it to Pestilens, Morrs (and admittedly Rictus), and there is a huge gap. In fact then you can compare Pestilens and Morrs, as there is little difference between the two.
Now this is not an attack on CA, new ideas and pushing boundaries is great and has really helped this series evolve (as can also be seen by the greater quality of new races which led to the race reworks), but the LLs are a big part of the formula, and core LLs are left behind with no unique mechanics, other than maybe an upkeep reduction or higher level recruitment for X (which DLC LLs have too).
So, with ever increasing quality to how LLs are implemented, I wonder if after race reworks CA might move on to LLs. Do people think this would be a good idea, or maybe that CA should focus on reworking and improving races continuously over individual characters?
I guess this is kinda both a question to the forum and a suggestion to CA as I think that if they get the chance it would be great to do this, for example giving Pestilens its own Laboratory and using plagues (which will hopefully be reworked eventually themselves) to give the resource to upgrade stuff.