With the fact that the next DLC will likely be Dark Elves vs Skaven, The High Elves would have been the race to have gone the longest without any new content since The Queen and The Crone. Assuming that the FLC lord going along with the next lord pack won't be a High Elf, this makes it a very long drought for High Elf fans. This drought will likely end with the probable arrival of Eltharion the Grim vs. Grom the Paunch, but that still asks the question. Who would make a good FLC to go along with this? Keep in mind that when making FLC, CA considers characters who are well known enough to be candidates but not major enough that they'd need their own major pack to expand them. They'd need to base their campaigns off units already in the base game, and they need to be fairly cheap to make since they're being handed out for free. For this, I'll assume Eltharion won't be in due to his probable rivalry with Grom, and Korihil is gone due to Alastar filling the role he'd likely have. With that, in no particular order, here are the most likely candidates.
Prince Imrik:
Prince Imrik is the current ruler of the Kingdom of Caledor, one of the last descendants of Phoenix King Caledor the Conqueror and the greatest living Dragon Prince. - Warhammer Wiki
The most obvious arguement for putting Imrik in as FLC is.....well, dragons. He'd be a lord who would likely give buffs and upkeep reductions to Dragon Princes and Dragon units. Given that these are some of the most popular units the Asur have, it's no wonder he's is one of the most popular choices. Battle wise he'd likely be focused on monster slaying, using his Star Lance with massive armor piercing and Dragon Minaithnir to dumpster any monster they run into. This would make him a very interesting option. He wasn't in the 8th edition High Elf army book, but to be fair Nakai, Helman Ghorst, Alberic and several others weren't there either, so it's not like this seals his fate.
My only concern would be, where the heck would CA put him? Of course the obvious answer would be Caledor, but there are some issues with geography in that regard. First of, if he starts in Vaul's Anvil in Caledor, he'd be starting right on a ritual resource site. Unless they plan on making his campaign so hard he needs it or plan on moving it, I don't think he is going to start there. Not only is it also right next to Lothern, but Caldedor starts at war with Noctilus. Unless there is a thematic reason, such as a lord pack, CA generally avoids having Legendary Lords fighting on turn 1. So lorewise, where could we put him that makes sense? These may need to be addressed.
Aislinn the Sea Lord
The current Sea Lord, Aislinn, is a phenomenal tactician and implacable foe. Under his control the High Elf fleet has gained scores of impressive victories. While none question his successes, it has been noted that Lord Aislinn carries out his duties with ruthless enthusiasm and an air of viciousness that many in the courts of Ulthuan find distasteful. Indeed, Finubar himself has made note that not even the counsel of a king will sway Aislinn's thoughts once his mind is made up. - Warhammer Wiki
The High Elf equivalent to Lokhir Fellhart, and like Fellhart, he has a lot of potential for a unique High Elf experience (Though some of that was a bit wasted with old Squidboy.) He'd be a maritime Elf who focuses on sea travel, likely gaining bonuses to sea travel and leadership when fighting at sea. He may also have the Vampire Coast ship mechanic or a downgraded version, though I'd imagine they'd have to give one to Fellhart too. In fact, the fact that Fellhart is in the game could give him an edge, given CA could set up a rivalry in game between them. In my mind the best arguement for this guy is, as a naval commander, you can put him pretty much anywhere and you can justify it. I imagine the Sea of Dread in the Southlans would make a damn good location for a maritime based High Elf Lord.

His biggest drawback would be his unit of focus, Lothern Sea Guard, may not be all that enticing of a focus for a campaign, given High Elf players tend to spam them anyway. It'd make them easier to spam, but you aren't really encouraging new play styles or tactics with him. Combat wise, he also may be a bit disappointing. I'd imagine he'd just be a buffed Lothern Sea Guard and fight like Wulfhart of Alith Anar only having an Anti Large bonus in melee. While his outward campaign may be interesting, his battlefield uses might be underwhelming compared to our other options.
Caradryan
Caradryan is the present day Captain of the Phoenix Guard, and wielder of the Phoenix Blade. This ancient flame-wreathed weapon was enchanted for Kor-Baelon, the first Captain of said-ancient order.You like Phoenixes? Caradryan will give you your Phoenixes. His campaign would focus on Phoenix Guard and Phoenix units as you go and conquer the world in the name of Asuryan. This could make for a very fun thematic army, that might get a bit of a push due to Age of Sigmar. For those of you who don't know, Age of Sigmar recently released an army book for the Cities of Sigmar, that focuses on the cities who fight for the side of order. One of these cities happens to specialized in these units, so there is a slight chance GW might nudge CA to release something related in an attempt to bump up model sales. Caradryn would also likely be the cheapest lord to make since he doesn't need a voice actor. Since he's mute, you save a lot of money on a model that wouldn't be too expensive anyway. He also might be give incentive to buff up The High Elf's generic lord choice if Annointed of Asuryan are released with him. High Elves desperately need new generic lord options, and since Arch Mages will likely be DLC, these guys might fill that gap.
His biggest downside, like Imrik, is where to justify putting him since he's normally stationed in the Shrine of Asuryan, right next to Tyrion. CA would have to get more inventive than that, also him being mute may proved to be awkward in the cinematic moments of the Vortex Campaign, since he'd just be standing there saying nothing during quest battles, the opening or the final fight where the other generals have their speeches. This may prove to be a bit awkward.
These are, I feel, the most likely candidates for a High Elf FLC lord. WHo do you think will make it?
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0 · LikeDoesn't mean the Skaven aren't one of the races in the upcoming pack, just that they might be the one only getting the one Lord.
If you want a longshot HE Lord, Princess Eldyra of Tiranoc.
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0 · LikeI prefer Sea Lord Aislinn with dragon mount and Vampire Coast horde system. He can start in Fortress of Dawn for Vortex, you can go to Southlands or Lustria.
I see only one problem. Where he will start in Mortal Empires? High Elves have only two colonies in Mortal Empires. Both already have own Legendary Lord.
Maybe CA will add Fortress of Dawn to Mortal Empires between Lustria and Southlands, they already make crazy thing with Tiktaq'to in Araby.
Liu Chong and He Yi should be playable in 194.
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1 · 1LikeFairly Unique Mount
Karhil has the option of being mounted on a chariot pulled by white lions which is very different than most other lords, he could also be a somewhat cheaper/weaker option then Tyrion on foot. I don't think any other unit buffs white liosn either so he could buff white lions and white lion chariots.
Starting Locations
Karhil travelled with Finubar the seafarer who has made multiple trips to the old world, as such he has a good amount of options for starting locations.
Sales
When Tictactoe was the FLC they put a unit associated with him (ripperdactyls) in the DLC to help sales. The high elves are missing 2 8th edition units which are Skycutters and White Lions of Chrace. Adding Karhil but locking his asscoaited unit behind a paywall might help boost sales like in The Prophet and the Warlock
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0 · LikeWhich does lead to a bit of a conundrum, as if there's only one more Lord Pack atfer the Christmas one and it's High Elves and Greenskins, the Skaven will have 5 LL's to everyone else's 6.
It's that which leads me to think there's a flaw in the forum's wisdom, tbh.
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0 · LikeOr maybe the next two Lord Packs both feature the Skaven as the adversary, with the DE and HE getting the FLC Lord, rounding up everyone nicely to 6.
We'll all see soon enough, I guess. Makes for some interesting speculation in the meantime.
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0 · LikeAislinn I've generally regarded as a "DLC or bust" LL. Skycutters would be associated with him, every reference to High Elves controlling Merwyrms in the fluff is related to him, and he might even be able to have other unique units out of the Sea Patrol list available only to him. With the backlash previously when a FLC LL was associated with DLC units, I wouldn't expect Aislinn to come as DLC. It might well be planned for skaven to stay at 5LL for game 2, with Thanquol to come in game 3.
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0 · LikeThere's also events like Skulls for the Skull Throne which brought in the amethyst wizard. It wouldn't be that difficult to throw Deathmaster Snikch in an event like that.
Something tells me that Thanquol will be released in a similar fashion to the White Dwarf and Gotrek and Felix for game 3 if Malus makes it into game 2.
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0 · LikePersonally? I'd go for Aislinn myself. I know, that's weird, but I have weird tastes. He'd be fun. Like an anti-Lokhir.
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1 · 1LikeAislinn would be the runner up considering that he is a essentially a Lothern Seahelm which we have yet to see in game.
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0 · LikeI don't think we're ever likely to see Lothern Seahelms in-game. High Elves already have more hero options than most races, there are better options for generic lords, and the Seahelm would overlap a lot with the Princess and Handmaiden.
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0 · Like1. The legendary Lord Korhil
2. The chariot of white lions
3. A flock of wild white lions as in the Storm of magic.
4. Warriors of the White Lions superior to the original and more similar to the desktop, equal in strength to the sword masters but with a wild AP
Yes i'm a fan of chrace
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0 · LikeInterestingly, the White Lions ingame seem to be based on the 6E models rather than the 8E models, so if a more tabletop-accurate variant was to be introduced, they could be based on the 8E models to make them more visually distinct.
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1 · 1LikeAs much as i would love CA to do the calador dragon themed Lord i think it is very unlikely that they will. Adding more buffs to dragons would be almost impossible from a balancing perspective they allready are considered to be probably the most powerful units in the game.
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0 · LikeHe should also get a Seahelm Lord option, basically a Mini version of him.
He should get access to ship building and should be playable like the Vampire Coast. Would be really fun!
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1 · 1LikeAnd it wold be cool if he give bonus of merwyrm, i mean why not?
Tic-tag-to have buff of ripperdatclye
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0 · 1LikeAn LL and a faction focused on White Lions is MUCH more than 1 character. The later CANNOT disqualify the former.
UNLEASH THE EVERCHARIOT
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