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Frequent crashes in co-op campaign

ArunmorArunmor Registered Users Posts: 3
edited December 2019 in Multiplayer Bugs
version: V1.8.0. Build 13017.1830203

Second player's game keeps crashing at least every other turn after turn is passed by first player. Supposedly it somehow tied to specific interaction between actions made by first player's army and heroes. More heroes and heroes' actions (assassinate, steal tech, etc) lead to a higher chance of ctd. Furthermore, saves created after doing all available actions but before turn's end become broken for the second player. Attempt to load such saves makes second player's game to crash again.

Reproduction steps and tests:

p1 (host) - Eshin, p2 (client) - Hag Graef

p2 ends turn - Snikch razes sieged city - assassin #1 (Sniven) assaults units in dwarven army - p1 ends turn - p2 crashes to desktop
p2 ends turn - assassin #2 (Liv) moves to adjacent region - Snikch occupies city - p1 ends turn - p2 crashes to desktop
p2 ends turn - assassin #1 assaults units in dwarven army - Snikch occupies city - p1 ends turn - p2 crashes to desktop
p2 ends turn - assassins don't move - Snikch occupies city - p1 ends turn - p2 crashes to desktop
p2 ends turn - both asassins disbanded - Snikch occupies city - p1 ends turn - p2 crashes to desktop
p2 ends turn - p1 ends turn - p2 ends turn - assassin #1 assaults dwarven garrison - Snikch occupies city - p1 ends turn - p2 crashes to desktop
p2 ends turn - p1 ends turn - p2 ends turn - assassin #1 assaults dwarven garrison - p1 ends turn - p2 ends turn - Snikch occupies city - p1 ends turn - p2 ends turn *NO CRASH*

Crash dumps for each iteration and original save file are attached below.


ANOTHER COOP ISSUE UNRELATED TO AFOREMENTIONED ONE

Faction summary screen inevitably breaks after several turns, making the game to crash whenever you try press the summary button. This bug exists in the game since Warhammer 1.

Comments

  • ArunmorArunmor Registered Users Posts: 3
    edited December 2019
    upd: SImilar problem with crashes during turn pass was ocurring in one older campaign two dlc's and patches ago, game version 1.6 iirc. I don't know if it's a coincidence, but we also played skaven with many agents on map. Other coop campaigns were a smooth sailing with 1 or 2 crashes per 100 turns at most.

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