I understand the intention of buffing Bretonnia because allegedly it's a weak faction, but at this point give them AP archers rather and remove all the monstrosities that they've been given in the past few patches.
Bretonnia already has a regenerating, 20% physical resist. lord, with a Lion's Shield which is anti Final Transmutation, anti Spirit Leech, anti Howling Warpgale + WLC/Jezzail combos... anti everything that SHOULD defeat a lord that is too strong in melee. And said lord also carries one of the strongest debuffs in the game.
I've just had an opponent dive Louen + Paladin + Felix into the middle of Necropolis Knights Halberds, 2 Tomb Guard Halberds, 3 Carrion, Khalida on Necroserpent and grind it out with... you guessed it, the help of a further 15% from Guardian of a Legendary Paladin (!), a 44% Ward Save and regen from Felix (again, another toxic blob enabler) and the newly overbuffed Companions of Quenelles.
Overall it seems to me that ANY single entity in this game that dives into the middle of a dedicated AL unit, such as Necropolis Knights, Fireborn, Demigryphs, you name it, should lose a 1v1 because that's what monsters are supposed to do, be weak when isolated.
The fact that Bretonnia can pull off such a strong gooning force which can defeat 2 Necropolis Knights Halberds, Khalida and 2 Tomb Guard Halberds is simply ridiculous. Bretonnia might be the strongest gooning faction in the game again.
I was hoping we had learned from our sins of TW1, but it looks like we're back at it again: regenerating lord, overbuffed flyers, abundance of healing and physical resistance stacking and AP.
I am not even sure what needs nerfing in the Bretonnian roster, I would say all at this point because I can give so many toxic combos it's not even funny at this point.
Louen with standard kit
Legendary Paladin (with buffed BvL !)
Life Damsel (or go without caster and pick Felix you don't need magic anyway tbh Felix is more convenient than any Regrowth/Harmonic Convergence you'll cast)
Questing RoR/Hippogryph Knights
Henri with Guardian
Generic Paladins with Guardian
The amount of gooning, resistance stacking such an AIRFORCE (that can pick its engagements!) can pull off etc. is just stupid. I am not exactly sure why one would keep buffing Bretonnia either since while I can agree that Bret had bad matchups, they also had monster performers like 700g Errant or 950g KotR, or Grails, or Peasant Bowmen, or Louen. The roster, even 3-4 patches ago, was full of top-tier units, simply it had also roster gaps. Now those gaps are being closed, but the top performers are not getting nerfed. We buffed the bad parts of the roster but didn't nerf those parts that were by far the best compared to other factions.
This is not to mention for example Gotrek, I have to wonder if you're a faction like say Skaven or Tomb Kings, what exactly will you bring to grind down Gotrek since both factions have weak elite infantry and their melee characters all lose in a duel to Gotrek which btw can be heal capped and can't even be LD routed which would be the traditional approach to defeat characters with strong statline such as Sigvald or Tyrion or Archaon.