not a huge deal but i find that Regiment of Renown (RoR) units on the whole are generally quite underwhelming for what is meant to be the Best of the Best units for their respective factions, especially in campaign where high Chevron units are common and tend to just have higher stats in general than RoR units not to mention some RoR units seem to not benefit from campaign or lord buffs despite the fact they should.
they've become especially underwhelming with the addition of other "Special" units such a blessed spawnings and Elector Count units mainly because those units start with 0 XP but can gain full chevrons, becoming not only strong standalone units but also having all the buffs from Chevrons and lord abilities that RoR units dont get.
Side note but this also opens them up to more modding capability, as of now the only way for modders to fix this themselves is to remove the recruitment cap for RoR units which i find personally to be a bit Lore breaking and imbalanced as they're meant to be 'unique' units.
i think the easy way to solve this is to start RoR units at base level with 0 XP while maintaining the stats they have now, that way they can level up and gain more stats keeping their status as the "best of the Best" of their faction both with their abilities and also through raw stats especially as they're stll limited to 1 unit so theres no risk of Doomstacks of RoR juggernauts or any sort of Multiplayer imbalances.
you could also make it so they retain any XP earned through death so that when they're recruited again they retain the rank they had a little like Heroes/lords do, which would also add to how special they are
i also personally find i have more attatchment to units that level up with me through multiple battles as opposed to just coming in at max rank or with lots of chevrons so having RoR units do that as well would make them feel even more unique and special on top of what they already are.
this also applies to stuff like Norscan hunt units btw which i still think are some of the coolest mechanics.
Regiments of Renown are outdated and overshadowed by blessed spawnings and Elector Count units and worse than their high rank standard counterparts stat wise because they cant gain xp so they should start with 0 xp and level like normal units but behave like immortal units i.e retaining XP after death once theyre available for recruitment again.
Thankyou for reading and any feedback or input anyone else has would be greatly appreciated.