It always bothered me how so many vortex spells in the game have random pathing? Like is there a reason from the warhammer lore or tabletop rules for this? Because from a pure gameplay prospective, it isn't fun or rewarding -- it just boils down to luck.
I would like to see vortex spells reworked in the future. Instead of having their pathing be random, make them selectable/controllable so the players can issue move commands as if they were units. This way, we can use vortex spells to skillfully punish enemy blobs instead of praying to RNGesus.