The Slann update changed them from being among the worst lords and casters in the game to being pretty damn good at their jobs of slinging spells. Now that High Elf Archmages are in the game, the Slann are once again playing second fiddle as wizards. There's no reason why Archmages should be better wizards than Slann, or Dark Elf Supreme Sorceresses for that matter (Archmages and Supreme Sorceresses should be equal in strength). But rather than tune the Archmage down, I want to tune the Slann up again.
Rather than just getting Greater Arcane Conduit at the end of their spell tree, Slann should start with it and get Supreme Arcane Conduit as a new skill that boosts Winds regeneration even more.
Slann are the supreme masters of magic int he Warhammer world. They are understandably limited to one Lore of magic in Total War, but are capable of wielding all 8 Winds and High Magic. Right now both the Slann and the Archmage have one bound vortex spell in their skill trees. Slann should either get:
- more options for their bound spell and have the ones you don't pick be locked off, or
- multiple bound spells from different lores
This will help further differentiate the Slann from lesser wizards by giving them more casting options. They should have at least 2 bound spells.
Slann generations was a great idea and I'm glad CA made the difference between older and younger Slann apparent. The only thing I would do with it is shift the generations down one, Second becomes Third, etc. This is because there's only a handful of Second Generation Slann left, so they shouldn't be generic lords. Then give Mazdamundi a special Second Generation trait in addition to his legendary lord trait, even better than the current Second Generation trait.