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Converting a Rigid_Model_v2 mesh

Ephla442Ephla442 Registered Users Posts: 8
edited April 2020 in Community Content
I was asked how I extracted the models and textures from Warhammer Total War for use in 3DSMAX, Mudbox, and Quixel. I decided to make a video showing my steps, with links to the sites I downloaded the relevant files from!

Hope this video helps anyone new to modding the game, I took a couple of days to figure this out so hopefully it saves you some time! Have fun


  • HavieHavie Registered Users Posts: 1,488
    Theres a program called RMEeditor by phazer that does all this and more without the cost of a UU3D license. Its also over on TWCENTER
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