As some of you may have noticed, Dwarves campaign mechanics feel a bit bland. This is mainly due to the fact that two of their main characteristics are still not implemented : Runesmithing and Engineer Guilds. But these will certainly come as specific faction mechanics for the expected new LLs Thorek on one side and Grim Burloksson/Malakai on the other.
So my solution is to improve the Book of Grudges mechanic (which do not feel "grudgy" enough IMO - those guys are supposed to keep grudges indefinetely and for the moment they just come and go faster than an Umgi's life). To do this I propose to add Legendary Grudges
(what a long introduction ...):
The mechanic would add a set of new grudges coming from the lore which are really hard to clear and present from the beginning in the Book. Clearing them would give some (strong) bonuses to your faction. However, I am not fixed on how to give those bonuses so here is 3 different ways to do it:
1- Add a new level to the "Grudge bar" (the gauge on the top which gives you maluses if you keep Grudges) : As long as you haven't cleared enough of the LG (and only those, regular Grudges does not count), you suffer from a growth and public order penalty.
This might seem a bit bland because it's similar to what's already implemented, but it would help to feel that Dwarves are a dying Empire and add some difficulty to their campaign.
2- Each LG has its own set of (factionwide) bonuses given as a reward for clearing it : I really like this one but it might feel overpowered. I'll give a few example at the end.
3- A combination of 1&2 : Everyone is happy (except the Dwarves who are still grumpy).
Ok so now, we get to the important part : Which Legendary Grudges could be implemented into the game ?
This is when I need your help because I am nlt a Dwarf specialist so I'll only give a few to illustrate my proposition.
I- Retrieve Karak Eight Peaks : An easy one and it's already part of the Clan Angrund campaign. (Possible bonuses : +5 leadership against Skavens and Greenskins, +5 MD against Skaven and Greenskins)
II- Retrieve the Lost Holds : Build back to tier V all the most important holds lost during the Goblin Wars (Karak Drazh/Black Krag, Karak Varn/Cragmere, Karak Ungor). (Possible bonuses : Growth +15, Public order +1, Item : Banner of Lost Holds - not sure it's already in game)
III- Humble the Elves : Defeat Tyrion and Destroy Imrik (Bonuses : +10% from Trades).
Even if the grudge of the War of the Beard is settled (by killing the Phoenix King and taking his crown), it's still possible that some of the grudges from this time remained.
(The destroy vs defeat is aimed to avoid that someonelse clears the grudge for you)
IV- Vengeance against the trickster : Destroy Malekith and Defeat Morathi.
Because his tricks, Malekith is the reason why the War of the Beard started.
IV- Holds of the Ancients: Build back to Tier V the cities of Karak Zorn and Kraka Drak (Growth +10, Untainted +1, MD +2)
V- Bugman's Brewery : Built back the Brewery and produce X unit of Ale per turn (Bonus : +2 leadership, +2 MA)
So what do you think about all this ? (As usual I'll consider every feedback before improving and then posting the suggestion in the dedicated part of the forum).TL;DR & I know some lore about Dwarves : Please list important (legendary) grudges that are still waiting to be settled.