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Yellow Turbans Should *Also* Get Their Unique Court Positions at Emperor Level (like GSZ & Liu Biao)

VasquenoVasqueno Registered Users Posts: 33
One of the better catches that CA has had in adapting to new changes introduced in the game is to ensure that Liu Biao and Gongsun Zan's factions now retain their unique court positions when they become an Emperor faction, and gain access to the Imperial Court.

The Yellow Turbans should get the same treatment. There are six unique court positions in tier 2 and 3 of the 190 Yellow Turban factions' courts (Gong Du, Huang Shao, and He Yi) which provide unique bonuses and helps to make the campaign quite a bit more unique vis-à-vis Han faction playthroughs. (Tier 1 consists of "Local Leaders," which are the YT equivalent of Governors, but which either by bug or design don't apply ancillary effects to commanderies.)

I've not added descriptions for Tier 3 in the description below, as it's often pointless to unlock these positions before the late game. In the many YT campaigns I've played since CA introduced the imperial court, I've had no reason (nor time) to research them before becoming an Emperor.

[TLDR: Because of the Yellow Turbans' lack of ways to consistently reduce corruption faction-wide or by buildings, the player is incentivized to take an emperor seat as soon as possible to enable the faction-wide decreases from characters in the imperial court -- making both the unique YT court positions (and therefore, the reforms on the reform tree that unlock the Tier 3 positions) pointless and expensive by cost-benefit loss for the time it takes to research them.]

YT Court Positions by Tier:

Tier 3
- General of the People
- General of the Land
- General of Heaven

Tier 2
- Great Healer
(+15% income from peasantry; +5 authority (this character); +8% replenishment (own armies in local commandery)
- Great Commander
(+25% food from farming (faction-wide); +5 authority (this character); -10% construction cost (local commandery); -10% retinue upkeep (own armies in local commandery)
- Great Learned One
(+10% character experience (faction-wide); +20 bonus experience for units per season (faction-wide); +10% character experience (local commandery); +10 public order (local commandery); +10 unit morale (own armies in local commandery)

- Local Leaders (Max: 5)

Comments

  • Avenger237Avenger237 Registered Users Posts: 318
    edited October 2020
    Good idea!

    The only amendment I would propose are replacing:

    - Grand Excellency of the Masses with General of the People
    - Grand Excellency of the Works with General of the Land
    - Grand Commandant with General of Heaven

    The rationale being 9 court positions (ex Faction leader) that confer faction wide benefits might be a bit too OP.

    Happy with the Great Healer/Commander/Learned One positions being additional positions in the YT Imperial Court
  • united84united84 Registered Users Posts: 1,077
    I hope CA would consider revamping the yellow turban court once they reach the yellow sky mandate.

    You have the very faction that is going against the establishment (Han Dynasty) and even though historically they failed. Imagine if they won (it is a sandbox after all). Would they adopt the old bureaucracy ? Even the later dynasties would revamp the 3 lords and 9 ministers system.

    Han Dynasty was very centralized and the very reason why it failed the people is because if you have a fatuous emperor and inept ministers, the whole country would go down with it. Therefore, I would imagine the rebels would institute a more decentralized structure. This is also proven by the Taiping Rebellion during the Qing Dynasty where the regional Taiping Lords named themselves "King" after the rebels captured a big chunk of territory in the south. Some of the rebel leaders were pretty autonomous.

    Therefore, my suggestion for revamp would be to maintain the Lords of virtue positions. Add some new mid-tier positions.
    In addition, the reason why it is important to maintain the Lords of virtue positions is because that the 3 positions represent the "Three pure ones" , the highest of the of pantheon Gods in daoism. Hence, that 3 positions in the yellow turban campaign is VERY significant.

    Everytime I play as the yellow turban, getting a Han styled court system really kills off that immersion. I think there should at least be an option to choose either a Han-styled court or a new improved Yellow Turban court (for the yellow emperor). Little things like this actually shows your appreciation towards east asian history and culture. So, I hope CA do uphold that belief. Besides, I dont think it would costs a lot of money to implement.
  • MasterSlayeXMasterSlayeX Registered Users Posts: 975
    Imo instead of the emperor title the 3 turban leaders in both scenarios should don their general of the title like zhang jue/huang Shao becoming the general of heaven as duchy , zhang bao/gong du becoming the general of the earth as duchy and zhang liang/he Yi becoming the general of the people at duchy . Prehaps this upgrades to emperor of the heavens/earth/people at emperor rank with a diffrent court system even if only in name
  • VasquenoVasqueno Registered Users Posts: 33

    Imo instead of the emperor title the 3 turban leaders in both scenarios should don their general of the title like zhang jue/huang Shao becoming the general of heaven as duchy , zhang bao/gong du becoming the general of the earth as duchy and zhang liang/he Yi becoming the general of the people at duchy . Prehaps this upgrades to emperor of the heavens/earth/people at emperor rank with a diffrent court system even if only in name

    Smart idea! The YT could certainly use some other faction-wide effect characters before reaching the highest tiers. It doesn't make sense that just one person leads the entire movement by themselves until, suddenly, they adopt a... Han imperial court.
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