If its true that the new knock down changes doesn't only apply to lords and heroes but all units like spearmen then that means it will be extremely difficult to engage and disengage with units like Chariots and Cav. It will be much harder to push through the front line with monstrous infantry. As a result it will be easier to defend gun lines from those things. I think this will shift the meta in favor of gun factions like Dwarfs, Skaven, Empire, and Coast and to a lesser extent the Elves.
And it will adversely effect rush down factions. Beastmen, Norsca, Vampire Counts, Warriors of Chaos, Bretonnia
Request scorched body textures, poisoned dying animations for infantry's skeletons, a blood slider that allows us to control how much blood appears in battle and make proper death animations for all ethereal units so they vanish for Blood for the Blood God 3.
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But yeah, potentially disasterous nerf to cav that can lead to awful defencive meta as if such builds were not too rewarding already.
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1 · 1LikeSo the meta won’t change dramatically, it will just be further pushed into the direction it was already leaning.
I guess it will reduce cycle charging by goon squads a smidge, so I like THAT aspect of the change.
But overall, I do think they should be working more on how to make a greater variety of strategies and units viable.... rather than continuously funneling the mode into the same general style of play.
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