A lot of pacing problems can be traced back to the AI's sudden bouts of large-scale real estate acquisition. There's also barely any rhyme and reason behind it. It happens when AI factions are winning wars, losing wars and when it's tea time or the Jupiter is ascending in the house of Mercury. And they happen in quick succession too. O wow, I have Karlucky Franz Caesar with the back to wall! PSYCHE! He just gobbled up an elector count! And then another! Back to square one! Congratulations, you wasted your time and get to grind some more! Don't you love games that undo your progress in one fell swoop?@CA
This is buttergloop. It's unbelievable that you're keeping that goddamn mechanic in its current state although it's pretty much obvious it's screwing campaigns up. Please, do something about it. Give it a large cooldown, have confederates suffer serious debuffs, SOMETHING!