The Dwarfs are set to potentially be one of the main Order factions in WH3 besides Kislev and Cathay, even if only implemented via DLC. They still have a lot to give, both in terms of units and lords. One example would be Karak Azul and Thorek Ironbrow, almost guaranteed to come into the spotlight (maybe) relatively early in WH3's lifecycle. Another option is of course also Josef Bugman. But while Thorek brings Rune updates, plus probably some Engineers as well and Josef is an excellent FLC character to stick anywhere you want, there is another aspect to the Dwarfs that need to be adressed. The Slayers who have not yet been implemented. And depending upon implementation, they could have a very nice set of additions that could be brought in. It is my intention here to outline my thoughts on what the 2nd Dwarf DLC for WH3, released after Thorek has brought on Rune Golems/Guardians, Shieldbreakers and Shard Dragons, all that good stuff.
Now, the two most important Slayers of Warhammer have already been implemented: Ungrim Ironfist and Gotrek. After these, the importence of further named Slayers rapidly diminshes. But still, there are two IMO that stand out more than the rest: Malakai Makaisson and Garagrim Ironfist. One is a disgraced Engineer turned Slayer and a friend of Gotrek, while the other is the son and heir of Ungrim. Malakai stands out due to his close relation to Gotrek, the fact that he uses guns instead of melee weapons (Dwarfs don't have a ranged lord) and the fact that his inclusion would come alongside the Goblin Hewer, a Slayer-themed artillery piece. As for Garagrim, in part because he is Ungrim's son, but also that he is a legendary version of Doomseekers, one of the Slayer units that are to be implemented with the DLC, plus that he has a clear rivalry with Chaos (Khorne in perticular) as he fought during a Khornate siege of Karak Kadrin.
Now, which of these should be the Lord of Slayers? It could be either really, but in terms of playability Malakai has slightly more to offer due to his duality as a Slayer and Engineer, plus his ranged capabilities. However, Garagrim would perhaps make more sense as to the location of the new playable faction he would command. You see, IMO there is one obvious location besides Karak Azul to have Slayer Dwarf playability: Kraka Drak, the home of the Norse Dwarfs and right at the frontlines against Chaos. Garagrim (a royal son of a "nearby hold"), or Malakai, would go to Kraka Drak, perhaps after Great King Thorgard Cromson has been killed and help the Norse Dwarfs to help reestablish a defensive line against the Chaos forces. The WH3 Norsca would then include the other Norse holdings and its your job to unify them, first against Norscan aggression and then against the Daemons. Honestly both Malakai and Garagrim could pull this off, but there is also no reason why Garagrim couldn't be made a Hero to aid Malakai too and eventually also be able to be attached to his father's army.
To aid whoever is put in charge of the defences, they would be accompanied by the following new units:
Daemon Slayer Lord
Dragon Slayer Hero
Norse Dwarf Warriors
Norse Dwarf Berserkers
(Norse Dwarf Crossbows???)
And as the new centerpiece unit: Either the Tractator Engine (Norse option) or Thunderbarges (Malakai option)
And finally, who would Malakai or Garagrim be facing in the DLC rivalry? Well it should be readily appearant, Chaos. More specifically probably one of the later-added lords for Khorne, perhaps U'Zhul the Skulltaker? U'Zhul specializes in defeating the greatest mortal champions he can find and certainly both Malakai, but perhaps more Garagrim, would fit this profile? The Slayer Prince/Engineer vs a Daemon of Khorne! Pure SLAUGHTER! And the DLC's name? The Slayer & the Skulltaker!
What do you think guys?