Hello everyone,
I believe that Clan Eshin used the Shadowy Dealings Mechanic "purge into anarchy" to destroy the Greenskin faction "Grimgors Ard Boys".
As you can see in the save file, all of Grimgors Settlements revolted simultaneously, only a few turns after he declared war on the Skaven.
Since Clan Eshin should not be able to use this mechanic at all, this happend before turn 30 of my Malagor ME Campaign.
Maybe someone should look into this, hopefully this happend to no one else.
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I really wish the AI didn't use that one... it's ruined the flavor of about 7 good campaigns.
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0 · Disagree AgreeThe AI has a basic cooldown of 20-30 turns to perform it's first random sabotage action. It picks from an action list that is heavily weighed towards the more basic actions but it can pick any of the actions. The chance to pick "Plunge into Anarchy" is very small though, ~3%.
Then depending on the action it picked, a new cooldown is added until the next one can be picked.
Furthermore, certain actions like "Plunge into Anarchy" can only be used by the AI once per campaign.
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