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Hey there. I know everyone hates GS after their very recent spell on the top of the meta, but I really think with all the deserved nerfs, one mistake has been made. The Waagh has been changed and from a very fun ability it’s now kind of a sad one. I know it will sound like I ask for GS buffs but hear me out. The problem with Waagh before the change was that it was too easy to get second Waagh and in plenty of cases you could even get a third one. The change it got was kind of deserved but was done rather poorly. Now it’s quite rare to get the second Waagh while you can forget about the third one, that’s all fine. The problem I believe comes with the first Waagh which player simply get too late. It used to be an ability that player got in the peak of battle and now the game is often decided in either way. If you play against another aggressive faction where the melee part is expected to be short, Waagh is kind of obsolete and if you play vs more defensive faction like Coast with which the melee part takes longer, you’ll still get it a little late but maybe there’s still a chance it will be useful. The solution is easy, make the first Waagh come as fast as it used to and push the second one. Let’s say you need 500 points for 1st Waagh and another 350 for second one, that’s 850 in total. All that needs to happen is to reduce the points for the first one and give it to the second one, so the total amount is same. Maybe even add a few extra points for the second one because if first come sooner you’ll have more models alive to charge your second one. This way Waagh is the cool ability GS deserve. CA can nerf Grom a little more so Waagh can be stronger and fun.