Absolutely on all forums, discussions and the like, I see the same message: add buffs to giants, nerf missile units, then give them even more buffs! It’s such a feeling that no one notices this problem, except for the speed, which only the lazy didn’t write about, but it’s easy to fix: just raise their speed to the speed of the trolls and the question of speed can be closed. The main problem with giants is their attack animations and how damage is dealt during these animations. Take the same gs's idols that inflict damage throughout their attack animation, and the same with all other monsters that are designed to fight infantry that came out AFTER the giants, they all have good animations and the damage that is behind them it follows, while, it seems, the animations of the giants are intended more for fighting large units than infantry.
Maybe it would be better to ask the CA to make a new animation for the giants and add a little speed to them, rather than begging them to buff them and nerfing the missiles, although it would probably not hurt to nerf their Legolas accuracy a little ... But no, then without artillery, single monsters will be too strong. Also mby a little bonus vs inf will be good too.
So what do you think?