Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.
Hello, I want to share the opinions that Kislev should get: mortars, cannons, war wagons with mortars and cannons. It is based on old lore and the fact tha those units fit in character of Kislev army. Kislev should not have as strong artillery as the Empire but more mobile and avoidant army. Kislev should slow down enemy, constantly hit and run and in the end strike hard with bears. Especially war wagons would be useful for that. The units would be just reskins, except of cannons, which should be smaller and have shorter range than the Empire's. When it comes to Tzeench, his army should have chaos dragons, by lore, and again fitting in the army. It is flying unit with ranged attack. Would be the strongest melee unit in the army, but still weaker than Khorne 5 tier monsters. Not even reskin is necessary. When it comes to warriors/chosen problem, there could be a role for them too. They could have lower armour than Khorne's, but be faster, have some bound spells, and a ranged, opening, magical attack similar to chameleon stalkers. The animation could be taken from Norscan marauder hunters with axes or javelins. So just before melee, warriors should open by throwing once or twice the ranged, magical, fire attack. CA consider those ideas, please.