Taking another look at the Ogre roster. I got to say the Gnoblars look waayyy too similar to Goblins, even going so far as there simply just using the goblin models/animations 1 to 1 but with a bigger nosed and more gremlin like ears, I get there like a inferior cousin to the Goblins but this is just a bit too on the nose.... literally. Overall I'm not trying to be nitpicky here but ideally I think if were getting creatures that have been distinguished enough for purposes in universe and from a factional sense. I think they can reflect differences behaviorally ingame.
For example why are the Gnoblars holding their spears in one hand? Its as if in an alternative life aka a goblin they would also be carrying a shield? Hence why its just empty and they aren't just 2 handing the thing. Or why are the Gnoblar trappers moving and acting very in synch with how nasty skulkers do? Why do they have 1 to 1 the same crooked curved weapons as night goblins when they should be reflected as using whatever broken and salvaged looking crap they can get their hands on.
I get Gnoblars aren't the centerpiece for Ogres. But whenever you think of Ogres the next immediate thing in their proxy is the Gnoblars. So having them be a bit more standout for their own sake would be preferable. Video reference below for motions in action makes it a bit easier seeing the same movements (both units are in like the first minute).


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Let Slip the Dogs of War - A fanmade Campaign Pack concept
https://forums.totalwar.com/discussion/303462/let-loose-the-dogs-of-war-a-fanmade-campaign-pack-concept
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14 · Disagree 14AgreeWorst of all in my opinion. They don’t even have variance in the unit itself. I mean literally the main distinction is whether they have a saucepan on their head or not. It’s really lowball.
Why aren’t some of their eats chewed? Showing they are under the ownership of an ogre? Why don’t they have any bones or crappy looking armor or whatever? Just seems very lame duck effort here.
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9 · 3Disagree 9Agree- Report
3 · 7Disagree 3Agree- Report
6 · 3Disagree 6Agree- Report
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7 · 2Disagree 7Agree#JusticeForCathay
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0 · Disagree Agree- Report
2 · Disagree 2AgreeHad they been a campaign pack I might have been bothered by how gnoblars were made.
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5 · 1Disagree 5Agree- Report
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3 · Disagree 3AgreeCalling hobogobbos huge goblins is disrespectful towards both.
... Or he is huge himself & goblin fan.
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4 · Disagree 4AgreeIMO, people take way too much issue with things like this. Some units sharing assets so the devs can put more of their time towards other things is totally fine. Not every single unit needs to be completely unique and original, and doing things that way would require an absurd amount of dev time.
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1 · Disagree 1AgreeHaving some different weapons would've been a good low-hanging branch for them to grab, and some alternative headgear maybe. I didn't (and still don't) expect them to have different animations. Reusing animations is fine in this case.
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2 · 3Disagree 2Agree- Report
0 · Disagree AgreeIf Cathay just got 1 to 1 the empire sword unit but a different skin tone on the character model would you be content? I highly doubt it. I would expect some variety and some visual as well as movement changes to show how a swordsmen from one kingdom would act from another. Especially if there a continent apart and the fact there human. So why can't I say the same for Goblins vs Gnoblars?
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2 · 1Disagree 2Agree- Report
1 · Disagree 1Agreenew Undead Legion:
Nagash (unlockable for beating game with Undead Legion)
The Nameless
Dieter Helsnicht
Neferata
Dread King or Walach Harkon
And also give a quest possibility to other mortachs to access/join some Undead Legion recruiting privileges.
DLCs for VC BLOODLINES:
/Necrachs:Zacharias, Melkhior, Radu the forsaken /Strigoi:Ushoran, Vorag The Ghoul King, Gashnag The Black Prince, Rametep /Blood Dragon:Red Duke, Abhorash /Lahmia:zNitocris, Ulrika, Naaima
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1 · 1Disagree 1Agree- Report
0 · Disagree Agree- Report
1 · Disagree 1AgreeIsn't Dobby a Gnoblar?
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2 · Disagree 2Agree