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AI coming out of settlement to fight every battle

WaqarAWaqarA Registered Users Posts: 7
edited January 25 in Gameplay Issues
Hey
My old thread which I made just yesterday got deleted somehow so here it is again.

Whenever I have 3 crossbowmen and 1 oneger, AI comes out of the city to fight me. This completely ruins the fun as this will make most battles field battles, not city ones. This only occurs when I have a large oneger in the Army or more than 4 archers without oneger.

I believe 4 archers or crossbowmen and 2 onegers should not be considered missile superiority by the AI (counting both units separately).

I believe this is a bug and should be fixed. Once again, this ruins the fun of this game because in field battle it will be pointless to have more than 4 missile units (without oneger) and most of their ammo with not be spent. So unsatisfying.

Edit: Another issue that I have noticed, whenever I only bring 4 missiles (without oneger) they do not come out as long as on auto shoot but when I order all of them to fire on 1 specific unit they all swarm to melle.
Post edited by WaqarA on

Comments

  • WaqarAWaqarA Registered Users Posts: 7
    edited February 1
    The recent update has fixed this problem and now with 4 archers or crossbowmen and one oneger, the AI does not come out. This brings back the fun.
    Edit: Also when I order 4 missiles to attack a single unit, the enemy does not swarm out as before, which has eliminated a lot of annoyance.
    Edit2: It seems that CA has not fixed anything rather it is a mod that fixes things for me. When I have units from "Imperium praetoria unit pack" the AI stays in the city, without its cavalry they march out. So annoying.
    Post edited by WaqarA on
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