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Why does Kostaltyn have access to the Ice Court?

Shogun_SanjuroShogun_Sanjuro Registered Users Posts: 281
Would it not make more sense if his was renamed to something related to the Orthodoxy?

He can then train Patriarchs and Boyars. A hero and a lord unit. Same as the Ice Court.

It just doesn't make any sense to me.

Comments

  • Mr_Finley7Mr_Finley7 Junior Member Registered Users Posts: 8,073
    Because the power dynamics of Kislev were poorly written
  • Mithradates1987Mithradates1987 Registered Users Posts: 20
    Because secondary base factions tend to get the same campaign mechanics, even if they are not appropriate, see Gelt, Teclis, and Zhao for other examples.
  • davedave1124davedave1124 Senior Member Registered Users Posts: 19,518
    1. Gameplay
    2. Andy already explained this, history is full of people who are against something but feel they can control it. Religion is generally about do as I say not as I do.
  • JirzikJirzik Registered Users Posts: 376
    Naturally, Kostaltyn does not adore that, if he is to wield the winds of magic in his armies, he must pay for training of those he despises. It is up to him – and, therefore, you – how much you do that, but the uneasy peace between the Ice Court and the Orthodoxy gives him access to the same tools as anyone else.

    You can roleplay him to not use ice witches.
  • IxalmarisIxalmaris Registered Users Posts: 842

    1. Gameplay
    2. Andy already explained this, history is full of people who are against something but feel they can control it. Religion is generally about do as I say not as I do.

    3. Too lazy to give him his own mechanic.
  • KN_GarsKN_Gars Registered Users Posts: 2,426
    Because having all lord and hero recruitment in Kislev tied to a thinly disguised gacha/loot box mechic would be a bad thing? There is no "training" involved, it is just pure RNG that decides if you end up with a character that is actually usefull.
    And also people gotta not confuse world building, you know, bring the world to life by referencing stuffs that isn't on the map, or is an event, to some kind of announcement, you know? That is certainly not the case.
    -Andy Hall, Principal Writer and Narrative Designer for Warhammer 3.
  • davedave1124davedave1124 Senior Member Registered Users Posts: 19,518
    Ixalmaris said:

    1. Gameplay
    2. Andy already explained this, history is full of people who are against something but feel they can control it. Religion is generally about do as I say not as I do.

    3. Too lazy to give him his own mechanic.
    A lot more mechanics than game 2.. need more mechanics.
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