Title. Bigger in this instance has multiple meanings and I'm actually talking about ... kinda all of them ?
First meaning is a more "detailed" and "zoomed in" map. This would allow for more space between existing settlements and probably more settlements overall (Considering the fact that the Nothern Region was really really populated it would allow CA to add more landmarks I think ?)
Second meaning is a map that is expanded toward other bordering lands to have more cultures available - these lands would be home to other cultures that could bring more challenges and rewards (as being on the border was never an easy job with raids and stuff and WH3 introduced the ability to levy ally units, possibly giving an edge to border factions when it comes to variety of units by making "foreign" factions reluctant to ally factions that are not bordering them).
Should the next 3K title - assuming it is still a TW title - have a bigger map 23 votes
Yes I wish the map would be bigger with more details and expansions
Yes I wish the map would be bigger with more details but not expansions (focus on mainland China)
Yes I wish the map would be bigger with more expansions (but by keeping the scale used in 3K)
1 vote
No I think the map scale was fine as it was
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Detail - Indeed, they need to add reference to provinces in the game. Capital city of province look bigger ? with some icon to indicate importance ?
Near historical accuracy - I read about how it was difficult to transport supplies from Yi Province in Zhuge Liang's northern expedition but the current game doesn't really reflect that. Perhaps Grand Cathay's Caravan can be used as a supply logistic mechanic which is open to attack from enemy ambush forces ? Mountainous terrain takes longer to reach army camp and more random attacks than sending supplies to camp which is in flat territory.
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0 · Disagree AgreeThis kinda would be done through reworks of the supply mechanics and a more zoomed in map (forcing to spend multiple turns in transit, rather than jumping in 1/2 turns as it's usually the norm now)
It's kinda demonstrated by one of the few corridors that exists on the map (albeit it's kinda done in a weird way because it favors the nothern settlement instead of being a middle ground) - the one that's actually the path of the Nothern Expedition I believe ?
My personal collection of hazardous tests and quickfixes (yes this is a link).
Wondering why you get some traits on your characters this may give you a vague idea
Balance enthusiast, I like tinkering and messing with stuff and values. Cool heads prevails !
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0 · Disagree AgreeI am not totally against expanding the map in the north as long as they remember the focus is on the Three Kingdoms era of China.
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1 · Disagree 1AgreeNevertheless there are a lot of areas that could be improved for the better. Map, campaign mechanics, battle mechanics (Not talking about DW plans, I'm talking about a better equilibrium between classes)
My personal collection of hazardous tests and quickfixes (yes this is a link).
Wondering why you get some traits on your characters this may give you a vague idea
Balance enthusiast, I like tinkering and messing with stuff and values. Cool heads prevails !
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0 · Disagree AgreeOne thing i think the campaign map did really well was accurately capture the time it took for historical figures to conquer regions on the map. if you play as Cao Cao in 190 AD you can realistically capture a proportionate amount of territory as he did in history. it applies to virtually every leader in the game. Other than the Nanman. invading Nanzhong is a bit ridiculous. But i think its very well balanced on the whole. Allows fans to recreate history, which is important for any Total War game. You could increase the number of turns per year but it's already 5 turns per year. Any more and it could slow down the game's pace a lot.
i also don't think that the campaign map needs to be any bigger to be honest. They already fleshed out the campaign map really well and accurately conveyed China of the time. i feel like making it bigger for the sake of it is pointless. Bigger maps don't necessarily mean they'll be better. if anything i hope they keep the existing map largely as is and just make it better. Make river passes better. Make bridges. Make gates functional. Make different kinds of commandaries to help flesh out the existing regions of the map.
in terms of expanding the map to include other tribes such as the Xiongnu or Koreans, then yeah, that would be okay. i'm not big on adding the Koreans personally but that actually makes sense because it could be a side objective for the player which would require a lot of tim.
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1 · Disagree 1Agreeit's really very big,
more details to the terrain for the northern land would've been what i wanted
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0 · Disagree AgreeTbh we don't really have concrete info on the team size. We can assume the post DLC content team was fairly small but if they are moved to "full game", then they should naturally recruit.
Also TROY just finished its cycle of life, CA Sofia could be moved as helpers.
My personal collection of hazardous tests and quickfixes (yes this is a link).
Wondering why you get some traits on your characters this may give you a vague idea
Balance enthusiast, I like tinkering and messing with stuff and values. Cool heads prevails !
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0 · 1Disagree AgreeThe next 3K game is confirmed to be a TW title, but those that wish for more historical accuracy will likely be disappointed since they also announced that it will lean even more into Romance of the Three Kingdoms with a heavier character and story focus.
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1 · Disagree 1Agree3K could’ve done well longer term if the DLCs had been planned better. Personally I imagine CA are doing a lot more research within the Chinese market to try and work out what could’ve been done better.
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0 · Disagree AgreeCompleted EMPIRE, ROMEII, ATTILA, THRONES OF BRITANNIA, WARHAMMER, THREE KINGDOMS, TROY and ROME REMASTERED campaigns:
CiG: Arverni, Rome, Suebi.
HatG: Arevaci, Carthage, Rome, Syracuse.
IA: Antony's Rome, Dacia, Egypt, Marcomanni, Octavian's Rome, Parthia, Pompey's Rome.
WoS: Athenai, Boiotian League, Korinthos, Sparta.
ED: Armenia, Caledonii, Gallic Rome, Marcomanni, Palmyra, Rome, Saxoni, The Sassanids.
RotR: Rome, Samnites, Senones, Syracuse, Taras, Tarchuna.
TLR: Roman Expedition, Visigothic Kingdom.
AoC: Kingdom of Asturias, Kingdom of Charlemagne, Kingdom of the Danes, Kingdom of Mercia.
W2 - ME: Alith Anar, Count Noctilus, Ikit Claw, Imrik, Kroq-Gar, Louen Leoncoeur, Morghur the Shadowgave, The Fay Enchantress, Vlad von Carstein, Wulfrik the Wanderer, Wurrzag da Great Green Prophet.
W2 - V: Eltharion, Lokhir Fellheart, Markus Wulfhart, Repanse de Lyonesse, Settra the Imperishable, Sisters of Twilight.
W3 - RoC: Kairos Fateweaver, Tzarina Katarin, Zhao Ming.
ROTW: Dong Zhuo, Gongsun Zan, He Yi, Liu Bei, Ma Teng, Sun Jian, Yuan Shao.
AWB: Cao Cao, King Mulu, Liu Biao, Lü Bu, Meng Huo, Sun Ce, Yan Baihu.
FD: Cao Cao, Liu Bei, Liu Zhang, Sun Ce, Yuan Shao.
EP: Sima Ai, Sima Yong, Sima Yue.
BI: Eastern Roman Empire, Romano-British, Sarmatians, Slavs.
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