I know that Kislev is a hybrid faction, but the armored kossar is not so much of a missile unit
since they have little to no range, only 3 ammo and most of the time they would just be a frontline melee unit
when choosing build for kislev you will run into the missile cap so quickly that most of their roster will be just un-usable
which force u to take expensive and not so effective tzar guard if you going wide, or take more expensive cavs
in the army roster section they already have been regconized as melee infantry with special ranged weapon, so please remove count towrard max missile unit for Armored Kossar
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Nothing needs to be done to allow players to field even MORE missile units.
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