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I still don't think we can 100 percent rule out a linked map from nagarond to Cathay.
The way they phrased is that sea lanes will be all over the place to make travel quicker, not an edge linking thing.
Not getting my hopes up, it just seems possible.
That’s what I’m most afraid of.
Not-Chaos rifts all through the worlds oceans.
Isnt this just like..channels? Or currents? Thats how I will envision them.
A current that disappears you from Africa and lands you in alaska instantly.
I was thinking more Alaska, to Korea, or Australia to Chile.
We dont need them otherwise?
Just like everyone on foot. It takes time to cross the earth. Shortcuts are a cheap mechanic, just like rifts (I know the will exist, just like notrifts at sea). Either get there normally or do a start position closer.
So, its impossible to go to Japan to Eua crossing the pacific? Or from Oceania to Chad América? i mean South America?
Warhammer world is not flat, dont make sens you be against circumnavigation because "Starting position solving".
Start position solves the ‘I’m X race and want to fight Y races’.
It doesnt help those who want to sail from America to Asia. But we don’t need to in my opinion. Why can’t we go around the poles too. There are going to be limitations, I’m happy with that. Sea lanes fixing the limitation is worse to me than the limitation.
BEARS, Beets, Battlestar Galactica 🧝♀️ Pandas too please CA!
If they’re at the edge of the sea on one side, and transport you to the equivalent edge of the sea on the other side, how is that much different from circumnavigation in practice?
Yes, this is my position, what actually changes other than there not being an empty (Lumbria) ocean in between?
I do agree that having sea lanes is disappointing, but only because it means that the .000000000000000000001 percent of a chance to see naval battles goes down by a few more zeros
I have never played empire total war, but don’t sea lanes congregate factions to certain locations, making it easier to find naval battles?
I'd assume that's how it works because I haven't played Empire either, but if they wanted oceans to play a large part in the game, they'd keep them as is and just have lanes you can travel on quite quickly, like real life trade routes, but my thing is I just want to use dwarf submarines to torpedo fleets of greenskins, cause that'd be awesome
I really wanted them rifts, instead of sea lanes. Sea lanes are obviously quicker than going through the map, but rifts are instant.
I could've pictured wasting Ulthuan with Malekith before turn 40, honestly.
Perhaps CA will make the sea lane consume all of the army's movement point like the portals. It's be basically the same code probably.
Maybe? so what if they do lol? no idea what your point is
That way the player will have to expand one turn each time they use the sea lane. Just like the player cannot move regardless how much movement points they have in an army when they enter the portal.
So say you prep by measuring the distance and have the general equip movement range increasing ancilliaries and skills. If the sea lane doesn't consume all movement point, you can potentially cover a large distance in the single turn; if not, one turn is always spend on the other edge of the map.
I really wanted them rifts, instead of sea lanes. Sea lanes are obviously quicker than going through the map, but rifts are instant.
I could've pictured wasting Ulthuan with Malekith before turn 40, honestly.
Perhaps CA will make the sea lane consume all of the army's movement point like the portals. It's be basically the same code probably.
Maybe? so what if they do lol? no idea what your point is
That way the player will have to expand one turn each time they use the sea lane. Just like the player cannot move regardless how much movement points they have in an army when they enter the portal.
So say you prep by measuring the distance and have the general equip movement range increasing ancilliaries and skills. If the sea lane doesn't consume all movement point, you can potentially cover a large distance in the single turn; if not, one turn is always spend on the other edge of the map.
It all depends on how the lanes will work. If they work like they did in Empire, the movement will be reset, gone and the stack will dissappear for a couple of turns, to reappear with full movement. I mean, its logical that they would, so its worth accounting that. Or maybe they will in fact work like the rifts and work instantly idk.
Either way, if the lanes connect to the edges of the map, they'll only be useful to traverse around it. Meaning, that the middle of the map is still not accessible to edge-of-the-map factions. Yeah, I'm confident my invasion will happen in the late game, as always
Do you ever get tired of having bad opinions on the game? Every single week its bad take after bad take.
People wanted circle navigation, this is as close as we are going to get. Possible your going to have to wait a turn before popping out the other side. So it wont be instant teleporting all in 1 turn.
Turn 1 starting on the Cathay Sea Lane Turn 2 waiting/journeying Turn 3 arriving at Naggarond Sea Lane
If an enemy army is Journeying the opposite way at the same time, you have to fight them.
Do you ever get tired of having bad opinions on the game? Every single week its bad take after bad take.
People wanted circle navigation, this is as close as we are going to get. Possible your going to have to wait a turn before popping out the other side. So it wont be instant teleporting all in 1 turn.
Turn 1 starting on the Cathay Sea Lane Turn 2 waiting/journeying Turn 3 arriving at Naggarond Sea Lane
If an enemy army is Journeying the opposite way at the same time, you have to fight them.
Simple mechanic.
Yes it’s simple.
It’s a simple mechanic I hoped was not going to be included.
Why would I be tired of my opinions? Because they don’t match yours? That doesn’t bother me, Fingolfin thinks for Fingolfin. Take whatever you want or not from them.
BEARS, Beets, Battlestar Galactica 🧝♀️ Pandas too please CA!
Do you ever get tired of having bad opinions on the game? Every single week its bad take after bad take.
People wanted circle navigation, this is as close as we are going to get. Possible your going to have to wait a turn before popping out the other side. So it wont be instant teleporting all in 1 turn.
Turn 1 starting on the Cathay Sea Lane Turn 2 waiting/journeying Turn 3 arriving at Naggarond Sea Lane
If an enemy army is Journeying the opposite way at the same time, you have to fight them.
Simple mechanic.
Yes it’s simple.
It’s a simple mechanic I hoped was not going to be included.
Why would I be tired of my opinions? Because they don’t match yours? That doesn’t bother me, Fingolfin thinks for Fingolfin. Take whatever you want or not from them.
Not being able to attack Cathay from Naggaroth would be completely stupid.
Do you ever get tired of having bad opinions on the game? Every single week its bad take after bad take.
People wanted circle navigation, this is as close as we are going to get. Possible your going to have to wait a turn before popping out the other side. So it wont be instant teleporting all in 1 turn.
Turn 1 starting on the Cathay Sea Lane Turn 2 waiting/journeying Turn 3 arriving at Naggarond Sea Lane
If an enemy army is Journeying the opposite way at the same time, you have to fight them.
Simple mechanic.
Yes it’s simple.
It’s a simple mechanic I hoped was not going to be included.
Why would I be tired of my opinions? Because they don’t match yours? That doesn’t bother me, Fingolfin thinks for Fingolfin. Take whatever you want or not from them.
Not being able to attack Cathay from Naggaroth would be completely stupid.
It's going to make Black Arks so much more valuable.
MarcusLivius: You are indeed a lord of entitlement.
Do you ever get tired of having bad opinions on the game? Every single week its bad take after bad take.
People wanted circle navigation, this is as close as we are going to get. Possible your going to have to wait a turn before popping out the other side. So it wont be instant teleporting all in 1 turn.
Turn 1 starting on the Cathay Sea Lane Turn 2 waiting/journeying Turn 3 arriving at Naggarond Sea Lane
If an enemy army is Journeying the opposite way at the same time, you have to fight them.
Simple mechanic.
Yes it’s simple.
It’s a simple mechanic I hoped was not going to be included.
Why would I be tired of my opinions? Because they don’t match yours? That doesn’t bother me, Fingolfin thinks for Fingolfin. Take whatever you want or not from them.
Not being able to attack Cathay from Naggaroth would be completely stupid.
It's going to make Black Arks so much more valuable.
Yap and all starts in Naggaroth so incredibly more interesting.
Khatep could turn from one of the worst start positions in the game to actually one of the most interesting.
Or just imagine Malus when you keep the Hag… could attack Cathay super fast.
Starting positions have nothing to do with this. They are supposed to only affect your starting enemies and environment. Currently Lords in the corners have less options to expand than those in the the centre because they have no choice but to go in one direction. Problem solved now.
Edit : I kinda disagree with the removal of my "historical" comment. Historical RTS games exist, with all it involves at the antimeridian being crossable or not. There is no political debate to generate from it.
Do you ever get tired of having bad opinions on the game? Every single week its bad take after bad take.
People wanted circle navigation, this is as close as we are going to get. Possible your going to have to wait a turn before popping out the other side. So it wont be instant teleporting all in 1 turn.
Turn 1 starting on the Cathay Sea Lane Turn 2 waiting/journeying Turn 3 arriving at Naggarond Sea Lane
If an enemy army is Journeying the opposite way at the same time, you have to fight them.
Simple mechanic.
Yes it’s simple.
It’s a simple mechanic I hoped was not going to be included.
Why would I be tired of my opinions? Because they don’t match yours? That doesn’t bother me, Fingolfin thinks for Fingolfin. Take whatever you want or not from them.
Not being able to attack Cathay from Naggaroth would be completely stupid.
It's going to make Black Arks so much more valuable.
Yap and all starts in Naggaroth so incredibly more interesting.
Khatep could turn from one of the worst start positions in the game to actually one of the most interesting.
Or just imagine Malus when you keep the Hag… could attack Cathay super fast.
It would also make Morathi's start pos a lot more interesting. Instead of being caged in a corner, forced to fight Ulthuan every single campaign, you can now have prospects east.
Probably best to hold off on judging them until we actually see how they work in practice. For now though there really doesn't seem to be much reason at all to think they would be a bad idea.
One thing I'm really wondering about right now is if it will include some kind of system for intercepting armies that are passing through them. So if you have an army at one of the way points or entrance/exits or hold a specific settlement along the way, it will block hostile armies and force a battle between them. Or perhaps to have a small risk that a pirate force will attack every time you use one, with some lanes being more dangerous than others.
I like it. Better than having rifts everywhere to fast travel.
I'm a very turtle like player, but the option to go somewhere random or get an invasion force from somewhere random is pretty cool. That said I'll wait to see them implemented before judgement.
As a side-note I feel bad that OP is being harassed for expressing an opinion. People are allowed to have unpopular opinions.
"It's no fun fighting people weaker than you." - The Beast
"There are only two people better than me, and I'm both of them" - Vanilla Gorilla
I am The Beast, Descendant of Guanyin, The one who beasts 25 hours a day, 8 days a week, The Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Disciple of the Drybrush
I like it. Better than having rifts everywhere to fast travel.
I'm a very turtle like player, but the option to go somewhere random or get an invasion force from somewhere random is pretty cool. That said I'll wait to see them implemented before judgement.
As a side-note I feel bad that OP is being harassed for expressing an opinion. People are allowed to have unpopular opinions.
I think will still have rifts on land in some capacity. I also have a fear the ‘sea lanes’ will also be around the southlands and old world acting as not-rifts.
I am open to their Implementation, but gave them a booo from past experience and my above fear. Maybe a bit premature, but hey, what’s a little bombast between forumites here and there?
My opinions are my own, I don’t mind the rest, inappropriate comments get removed mostly. Disagrees mean there is at least engagement with the post I guess. 🤗
BEARS, Beets, Battlestar Galactica 🧝♀️ Pandas too please CA!
Comments
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3 · Disagree 3AgreeIt doesnt help those who want to sail from America to Asia. But we don’t need to in my opinion.
Why can’t we go around the poles too.
There are going to be limitations, I’m happy with that. Sea lanes fixing the limitation is worse to me than the limitation.
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0 · 5Disagree Agree"I disapprove of what you say, but I will defend to the death your right to say it." Evelyn Beatrice Hall
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0 · Disagree AgreeBut to the same point. CA are mad if a VC lord doesn’t start in the east. Which is what the not-rifts would do anyway.
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0 · 2Disagree Agree- Report
0 · Disagree Agree- Report
1 · Disagree 1AgreeI could've pictured wasting Ulthuan with Malekith before turn 40, honestly.
- Report
0 · 1Disagree Agree- Report
0 · 6Disagree Agree- Report
0 · 3Disagree Agree- Report
0 · Disagree Agree- Report
0 · Disagree AgreeSo say you prep by measuring the distance and have the general equip movement range increasing ancilliaries and skills. If the sea lane doesn't consume all movement point, you can potentially cover a large distance in the single turn; if not, one turn is always spend on the other edge of the map.
- Report
0 · Disagree AgreeEither way, if the lanes connect to the edges of the map, they'll only be useful to traverse around it. Meaning, that the middle of the map is still not accessible to edge-of-the-map factions. Yeah, I'm confident my invasion will happen in the late game, as always
- Report
0 · Disagree Agree- Report
0 · Disagree AgreeDoubt you will be able to fast travel from Marienburg to Sudenburg for example.
- Report
0 · Disagree AgreePeople wanted circle navigation, this is as close as we are going to get. Possible your going to have to wait a turn before
popping out the other side. So it wont be instant teleporting all in 1 turn.
Turn 1 starting on the Cathay Sea Lane
Turn 2 waiting/journeying
Turn 3 arriving at Naggarond Sea Lane
If an enemy army is Journeying the opposite way at the same time, you have to fight them.
Simple mechanic.
- Report
7 · Disagree 7AgreeThe more additions that are especially made to **** YOU off, the better.
- Report
4 · Disagree 4AgreeIt’s just not ideal, but they get a boo not an angry word.
I love wh3.
- Report
0 · 4Disagree AgreeIt’s a simple mechanic I hoped was not going to be included.
Why would I be tired of my opinions? Because they don’t match yours? That doesn’t bother me, Fingolfin thinks for Fingolfin. Take whatever you want or not from them.
- Report
0 · 6Disagree Agree- Report
6 · Disagree 6Agree- Report
3 · Disagree 3AgreeKhatep could turn from one of the worst start positions in the game to actually one of the most interesting.
Or just imagine Malus when you keep the Hag… could attack Cathay super fast.
- Report
0 · 1Disagree AgreeStarting positions have nothing to do with this. They are supposed to only affect your starting enemies and environment. Currently Lords in the corners have less options to expand than those in the the centre because they have no choice but to go in one direction. Problem solved now.
Edit : I kinda disagree with the removal of my "historical" comment. Historical RTS games exist, with all it involves at the antimeridian being crossable or not. There is no political debate to generate from it.
- Report
2 · Disagree 2AgreeInstead of being caged in a corner, forced to fight Ulthuan every single campaign, you can now have prospects east.
- Report
1 · Disagree 1AgreeLook at rifts.
CA can’t help themselves.
- Report
0 · 4Disagree AgreeOne thing I'm really wondering about right now is if it will include some kind of system for intercepting armies that are passing through them. So if you have an army at one of the way points or entrance/exits or hold a specific settlement along the way, it will block hostile armies and force a battle between them. Or perhaps to have a small risk that a pirate force will attack every time you use one, with some lanes being more dangerous than others.
- Report
0 · Disagree AgreeI'm a very turtle like player, but the option to go somewhere random or get an invasion force from somewhere random is pretty cool. That said I'll wait to see them implemented before judgement.
As a side-note I feel bad that OP is being harassed for expressing an opinion. People are allowed to have unpopular opinions.
"There are only two people better than me, and I'm both of them" - Vanilla Gorilla
Forum Terms & Conditions
I am The Beast, Descendant of Guanyin, The one who beasts 25 hours a day, 8 days a week, The Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Disciple of the Drybrush
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0 · 5Disagree Agree- Report
3 · Disagree 3Agree- Report
0 · Disagree AgreeI also have a fear the ‘sea lanes’ will also be around the southlands and old world acting as not-rifts.
I am open to their Implementation, but gave them a booo from past experience and my above fear. Maybe a bit premature, but hey, what’s a little bombast between forumites here and there?
My opinions are my own, I don’t mind the rest, inappropriate comments get removed mostly. Disagrees mean there is at least engagement with the post I guess. 🤗
- Report
0 · Disagree Agree