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Units with a base price over 1k

TheDukeTheDuke BannedPosts: 365Banned Users
CA should lower the lvl 9 clan spec upgrades to lvl 5 for all units with a base price over 1k. Units such as Elite infantry which cost 1170 and 1280 koku are hardly ever used, because of the following: Foreign marines are plainly better in every aspect. even a lvl 5 foriegn marine tops a lvl 9 elite infantry and still cost about the same or less. This will create more variety for players to either choose a
1500~ lvl 5 Elite infantry or a lvl 9 1300~ Bear unit,
Lvl 5 shogunate guard cav over a lvl 9 imperial guard cav,
lvl 9 sharpshooter over a lvl 5 tosa/Yugekitai
and etc.

This idea will surely help the Imperial/Shogunate clans have much more influence over player's armies.

Though if you see any flaws, do tell, but I am sure this would make the game much more diverse.
Post edited by TheDuke on

Comments

  • damadman228damadman228 Senior Member Posts: 2,437Registered Users
    edited May 2012
    I would make kneel fire a level 9 upgrade for everybody and increased range an upgrade for nobody. Very simple. Units that have a higher base price already have much higher value so there's no reason to mess with that.
    This might be helpful for those still playing S2 MP:
    http://www.twcenter.net/forums/showthread.php?t=444087

    Also check out this awesome channel:
    https://www.youtube.com/user/milkandcookiesTW
  • justyhawkjustyhawk Senior Member Posts: 455Registered Users
    edited May 2012
    If the range increase is lowered then the bushido gen will stand no chance.
  • TheCrazyCatTheCrazyCat Banned Posts: 1,502Banned Users
    edited May 2012
    Thats why we should lower the amount for the increase range upgrade for lines, elites, carbine cav and imp guard.
  • TheDukeTheDuke Banned Posts: 365Banned Users
    edited May 2012
    I would make kneel fire a level 9 upgrade for everybody and increased range an upgrade for nobody. Very simple. Units that have a higher base price already have much higher value so there's no reason to mess with that.
    uh. no, the point is to make the units that are way too expensive be a more viable choice. I have a lvl 9 kihetai with increase range and it costs the same as a lvl 5 french marine.
  • damadman228damadman228 Senior Member Posts: 2,437Registered Users
    edited May 2012
    TheDuke wrote: »
    uh. no, the point is to make the units that are way too expensive be a more viable choice. I have a lvl 9 kihetai with increase range and it costs the same as a lvl 5 french marine.

    The problem is that the marines get the upgrade sooner. If no units get it, the unfairness disappears. If Kihetai aren't seeing use they could get a price decrease. There's no need to mess with the upgrades beyond that.
    This might be helpful for those still playing S2 MP:
    http://www.twcenter.net/forums/showthread.php?t=444087

    Also check out this awesome channel:
    https://www.youtube.com/user/milkandcookiesTW
  • TheDukeTheDuke Banned Posts: 365Banned Users
    edited May 2012
    The problem is that the marines get the upgrade sooner. If no units get it, the unfairness disappears. If Kihetai aren't seeing use they could get a price decrease. There's no need to mess with the upgrades beyond that.
    that would result in alot of units getting a price decrease. The unit upgrade idea is an indirect method of giving them a price decrease.
  • ViivrabeViivrabe Senior Member Posts: 434Registered Users
    edited May 2012
    i do not approve of easier 150 range. price changes might be fine, but i dont want to see 150 range guards every battle, or range 175 skirmish units.

    im not saying that there should not be any, i just dont want to see those units as often as i see bears
    Point is, there is a reason that the ESRB does not rate online [play].

    A Knight in shining armor is a knight who has never had his metal truly tested.
  • TheDukeTheDuke Banned Posts: 365Banned Users
    edited May 2012
    Viivrabe wrote: »
    i do not approve of easier 150 range. price changes might be fine, but i dont want to see 150 range guards every battle, or range 175 skirmish units.

    im not saying that there should not be any, i just dont want to see those units as often as i see bears
    You make it like you never seen 150 range foreign marines. 175 range tosas cost about 1.8k currently. In said idea, they cost around 1.6k. The guard infantry will still cost more than a 150 bear by a substantial amount but still make them actually worth using.

    Also you make it sound like you never seen a melee rush before.
  • Marshal SuchetMarshal Suchet Senior Member Posts: 2,077Registered Users
    edited May 2012
    Extended range should be at level 5 for skirmishers. The units are unusable in their current state.

    I'd like the see it fall to level 6-7 for guards and level 5 for Kihetai. I'd also like to the see the ability removed on line units generally.

    The Kihetai need a stat buff or a price decrease as they are one of the worst units in the game at the moment.
    RedStag
  • ViivrabeViivrabe Senior Member Posts: 434Registered Users
    edited May 2012
    TheDuke wrote: »
    You make it like you never seen 150 range foreign marines. 175 range tosas cost about 1.8k currently. In said idea, they cost around 1.6k. The guard infantry will still cost more than a 150 bear by a substantial amount but still make them actually worth using.

    Also you make it sound like you never seen a melee rush before.

    o i see i50 range marines all the time, almost constantly in fact. im not saying they are not, or should not be effective, but i want them to be the exception to the rule, not the embodiment of it.

    as for melee rush, i have no problems with it. but maybe that's because i actually bring melee units to every match.
    i dont think i have ever thought.. o no they have way more melee than i do, i wish i had longer range.
    if they rush you they have to attack were you want, so take a hill, or if possible a river. stagger your men so as one unit falls back the unit behind them fires upon the advancing troops. and harass with your cav constantly.
    Point is, there is a reason that the ESRB does not rate online [play].

    A Knight in shining armor is a knight who has never had his metal truly tested.
  • dark as silverdark as silver Senior Member Posts: 1,510Registered Users
    edited May 2012
    does anyone ever think about the consequences?
    Lowering the ranges upgrades will mean that elite armies are used entirely as they'd be able to get 150 range kneel fire units, this would mean that bushido armies and plain shogun forces would be nearly pointless.
    There was a thread about range before and they came to the right conclusion on that, no line inf should be allowed rnage upgrades, (imp /carbine probably shouldn't either but I don't know if they have access to it atm, revolver cav do thought =P) . This give skirms a much needed boost and allows elites an advantage over regulars.

    Also how will it give imperial/ shogunate clans more of an impact? and why would we want to make the playing field less even?
  • TheCrazyCatTheCrazyCat Banned Posts: 1,502Banned Users
    edited May 2012
    we rarely use clan spec upgrades tbh. and FOTS vs S2 is pointless to begin with.
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