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Medieval II: Total War AI

Total War VetranTotal War Vetran Junior MemberRegistered Users Posts: 3
edited July 2010 in Medieval II: Total War
MY FIRST THREAD
Medieval Bad AI
I played Medieval II the other day, I was taking the rebel settelment east of the red sea, I had six infantry men with a bunch of archers left, whenever I charge my infantry at their remaining two men they begin to route, even though those two men were acrchers themselves. My spearmen outnumbered and were more powerful than those peasant archers, yet they routed, when they reached the gates of the settlement they would cease routing, so naturally I would charge again, and sadly they would route again. Appearently this AI problem hasn't been fixed, casue it happens in Empire too but in a different way. See Empire AI Thread for more.:p
Post edited by Total War Vetran on

Comments

  • dge1dge1 Moderator Arkansas, USARegistered Users, Moderators, Knights Posts: 19,686
    edited July 2010
    I am not sure I understand your problem. If you have archers, then move them in range. They'll take care of the two.
    "The two most common things in the universe are Hydrogen and Stupidity." - Harlan Ellison
    "The right to be heard does not automatically include the right to be taken seriously." - Hubert H. Humphrey
    "Never argue with an idiot. They will only bring you down to their level and beat you with experience.” - George Carlin
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