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OrkLads

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OrkLads
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  • Nehek is picked 100% of the time much more than any VC unit. That's working as intended and they aren't supposed to be playing without it, they had to have a wizard with Lore of Vampires (with Nehek as the only guaranteed spell of the lore) on TT…
  • Not everyone would agree the shielded is worth it. The amount of shooting that wild riders receive wouldn't necessarily be high in certain matchups. It is clear that the wild riders need a buff just looking at the underperformance against bretonnia…
    in Wild Riders Comment by OrkLads April 24
  • Nehek is picked 100% of the time much more than any VC unit. That's working as intended and they aren't supposed to be playing without it, they had to have a wizard with Lore of Vampires (with Nehek as the only guaranteed spell of the lore) on TT…
  • Nehek is picked 100% of the time much more than any VC unit. That's working as intended and they aren't supposed to be playing without it, they had to have a wizard with Lore of Vampires (with Nehek as the only guaranteed spell of the lore) on TT…
  • I don't think so, I think the OP's message is more than stuff needs buffs (the old) and stuff needs nerfs (the new DLC content). Right now Skaven have a lot of useless units, and their role has been usurped by the new units, making them even more p…
  • Its actually too strong currently, needs at least +30s recharge time I agree, increase CD to 120 and increase range by 25-50m and it would be pretty balanced imo.
  • The frikking dept ror ability is so frikking good its a die for ability for every elite. Ull want nothing else than a strong ward on your most expensive unit. Yet ive not seen it once since the first week of voast release. This is a cosmetic compl…
  • Not everyone would agree the shielded is worth it. The amount of shooting that wild riders receive wouldn't necessarily be high in certain matchups. It is clear that the wild riders need a buff just looking at the underperformance against bretonnia…
    in Wild Riders Comment by OrkLads April 24
  • I think all it needs is some extra range. Witch Hunters can do good damage with their gun, and the new accusation synergises with Free Company and Flagellants which I'm a big fan of.
  • it's very interesting that you can see who put "like" on your post but can't see who put "flag" on it. Sticking to the topic - jezzails and skavens overall are OP - CA nerf, please thanks it's fun to go ridiculous mode in the campaign and just ha…
  • Allarielle is a great lord man. Though the commentators up there really underrate Tyrion in my opinion. He's very good at killing single entities, and he can also destroy chaff with sunfang. Though I disagree that you can just leave him. To use him …
  • Draw kite I don't have time to do that right now Excellent pun. Moving to the MP discussion. How is that pun?
  • It's been said many times before, but the biggest issue with Hawk Riders is how long they take to fire after moving. Is the problem they don't reload while moving like other units? Compare Deck Droppers vs Hawk Riders to see this in action. Deck D…
    in Hawk Riders Comment by OrkLads April 23
  • drop bombs. "Ikit Claw? More like "LickIt Sore", you been spending too much time with Skrolk, you rancid AF!"
  • The simplest evidence against Jezzails, and especially ROR Jezzails, is the statement which is constantly made that "they are an automatic pick in any and every Skaven build." It's unarguable at that point. Once something is both good enough to b…
  • I think Jezzails are okay. They are too accurate at shooting foot characters though, it's a bit crazy. The RoR could probably use some sort of nerf too. Other than that, the biggest problem with Jezzails is that Doomflayers are op atm and so you ne…
  • Highly doubt this will happen, would be very messy code and seems like an inelegant solution. Why would it be messy to code? There are already spells in the game that damages models only. I think it is very elegant solution because it is a single…
  • Not gonna weigh in on the other stuff but even if I wouldn't always agree appreciate you laying it all out for the devs. It's crazy I would take ANYONE's balancing over CA's not incrementally (e.g. +/- 25 points each patch) re-balancing the truly l…
  • I think a good way to fix IoN would be to manually set the healing rate of the spell on a unit-by-unit basis. This is essentially how ti was done in TT. Zombies should receive thousands of points of health per heal, while elite things that already…
  • Saw it got a buff this patch.... So I just tested it and in the new patch it guns down and causes the route of hammerers for example before they even close half of the distance. Test it out again for yourselves. And you intend to use a hammere…
  • Empire are fine. Really? I don't see Empire as a first choice in tournaments or even in QB. Maybe we are playing different games, man. I think that is more likely because empire is boring. Their Lords are lame (General of the Empire, Boris, K…
  • Empire are fine. Really? I don't see Empire as a first choice in tournaments or even in QB. Maybe we are playing different games, man. I think that is more likely because empire is boring. Their Lords are lame (General of the Empire, Boris, Karl…
  • Empire are fine. Really? I don't see Empire as a first choice in tournaments or even in QB. Maybe we are playing different games, man. I think that is more likely because empire is boring. Their Lords are lame (General of the Empire, Boris, Karl…
  • i think that TK still have a bit of "guilt" too. they are a top performing faction after all and the only common key for all undead is crumbling mechanic. TK are more balanced but still very strong and i do feel that crumble needs to be more impactf…
  • I would be afraid of a mob of peasants with pitchforks coming towards me. I think they should have fear too. There should be a peasant mob ROR that has 3 volleys of thrown faeces that causes discouraged & terror.
    in Doom Flayers Comment by OrkLads April 20
  • Ancient Salamanders at 1250 is crazy. Same price as Ushabti ROR, somewhat similar roles on paper (infantry killer) but Ancient Salamanders can kite for days, can't drop models, can't be caught by most cavalry, and you can take 2-3 of them. I agree…
  • They lost? This is really bad evidence. This actually proves Nehek is not op though. 100% of vampire count losses feature heavy Nehek usage. Not all of their wins used Nehek or if they used it they didn't need it. They beat the Hellpits though.…
    in Vargulfs Comment by OrkLads April 18
  • I don't recall deck gunners ever being OP? Maybe I missed some early days? Also, bowshabti were never OP, they are the same as they always were but -1 ammo. As for jezzails, a little early to tell but their accuracy seems a bit high. There have…
  • For all the complaints about Deck Gunners being unbreakable, with only 15 armour and 10 MD I have found that if they get into melee they vanish. If they eat a charge from virtually any fastmover (light cav, hounds, even bats/carrion) they take seri…
  • Sorry for beating a dead horse, so to say, but this gets even crazier. How are you testing this? My results are very different. Just did 4v4 Doom Flayers vs Demigryphs w/ Halberds and the halberds won convincingly even without getting their cha…