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It should exactly like worldroots. That said certain sea lanes would offer different penalties. A sea lane that takes you from west to east should give you attrition, exhaust campaign movement, and o… (View Post)
Basically just copy Cobol Yu's concept art. SEA aesthetics is a very much underrated and underused aesthetic in gaming. I would really hate it if CA and GW squandered this opportunity by simply makin… (View Post)
Imo, since CDC have repeating crossbows, they should not be competing with crane gunners for damage output but rather, they should instead have suppressive fire that slows enemy units. At least in 3K… (View Post)