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Game changer update. Wildwood rangers will be devastating, and all shooters basically gain (except for skimirsher cavalry) +20 meters range. Many of the shooters gain +4 damage, and waywatchers get +… (View Post)
(Quote) That's opinion. You're entitled to it but that doesn't mean the magic resist is a real problem. Give the runelord a scroll of leaching ability and a debuff to magic regen like the gobbos wiza… (View Post)
Yeah I just don't see them adding a new category of resists this late in the game is all. Ideally, I think your solution is a solid one (only some units get full blown magic resist, turn most of the … (View Post)
Foot Knights date back to second edition, when all armies where in the same rule book. There was some awesome miniatures for the unit back then. I'd like to see them make a comeback, and provide mora… (View Post)
(Quote) You could have saved yourself some time and read my updates. I admitted I was wrong about the Ward Save, and tested it to prove it. Before you made your condescending post. But that does not … (View Post)